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Git SHA Project Setting

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Iceflower
Git SHA Project Setting

Previously named Metadata.Adds the project setting application/config/git_sha, which contains the current Git SHA. This one is automatically set and updated when you run any scene or on exporting the project. The git_sha will not be kept in project.godot to not clutter any version control system. It will be removed from the settings on closing the Godot Editor.For more see https://kenyoni-software.github.io/godot-addons/addons/git_sha_project_setting/.

Supported Engine Version
4.2
Version String
2.2.0
License Version
MIT
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL

Godot Addons

README maintained README License: MIT README documentation

Download here.

You can find a documentation with examples and detailed information here.

License

MIT License


[!NOTE]
Godot 4.3. or lower
If you import any plugin or open a Godot project for the first time, the plugins will throw errors. To ensure correct operation, reload the project and the errors are gone.
Background: most plugins are using preload, but on first import there is nothing which can be preloaded.

Addons

Previously named Metadata.

Adds the project setting application/config/git_sha, which contains the current Git SHA. This one is automatically set and updated when you run any scene or on exporting the project. The git_sha will not be kept in project.godot to not clutter any version control system. It will be removed from the settings on closing the Godot Editor.

For more see https://kenyoni-software.github.io/godot-addons/addons/git_sha_project_setting/.

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Quick Information

0 ratings
Git SHA Project Setting icon image
Iceflower
Git SHA Project Setting

Previously named Metadata.Adds the project setting application/config/git_sha, which contains the current Git SHA. This one is automatically set and updated when you run any scene or on exporting the project. The git_sha will not be kept in project.godot to not clutter any version control system. It will be removed from the settings on closing the Godot Editor.For more see https://kenyoni-software.github.io/godot-addons/addons/git_sha_project_setting/.

Supported Engine Version
4.2
Version String
2.2.0
License Version
MIT
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

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Created by developers for developers