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Vector Display 2D

An asset by Andresit1524
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Vector Display 2D icon image
Andresit1524
Vector Display 2D

Display your vectors (velocity, acceleration, ...) easily on your game. Currently supports only 2D vectors.- Add a custom node of type \"VectorDisplay2D\" on your scene. Add many as you want!- Choose target node, property, and customize with a VectorDisplaySettings resource- Enjoy! Press \"Shift + V\" in game to toggle display- Use integrated resource to change the toggle shortcut- Customize on runtime and have less overhead- Save, edit and share presetsNew functions (1.4):- Arrowheads- Now you can save presets on VectorDisplaySettings resources- Less options, but more intuitive, to do the same and more!Next features:- Batch rendering for vector arrays (v2)- 3D compatibility (v2)- Autoload access and utilities (if needed, v2 or v3 even)

Supported Engine Version
4.0
Version String
1.4
License Version
MIT
Support Level
community
Modified Date
29 days ago
Git URL
Issue URL

Vector display 2D

Inspired by Easy Vector Display by neropatti.

README demo

Show vectors on your 2D game with ease.

Usage

  • Create a new VectorDisplay2D node on your scene
  • Choose a node and a property (e.g.: velocity) of type Vector2
  • Customize and setup colors, scale, etc.
  • Enjoy! Use Shift + V to quickly toggle visibility during runtime
  • Change the visibility shortcut on display_shortcut.tres file on Godot editor

Planned features

  • Arrowheads instead of lines
  • 3D compatibility
  • Better customization and performance

Display your vectors (velocity, acceleration, ...) easily on your game. Currently supports only 2D vectors.

- Add a custom node of type \"VectorDisplay2D\" on your scene. Add many as you want!
- Choose target node, property, and customize with a VectorDisplaySettings resource
- Enjoy! Press \"Shift + V\" in game to toggle display
- Use integrated resource to change the toggle shortcut
- Customize on runtime and have less overhead
- Save, edit and share presets

New functions (1.4):

- Arrowheads
- Now you can save presets on VectorDisplaySettings resources
- Less options, but more intuitive, to do the same and more!

Next features:

- Batch rendering for vector arrays (v2)
- 3D compatibility (v2)
- Autoload access and utilities (if needed, v2 or v3 even)

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Quick Information

0 ratings
Vector Display 2D icon image
Andresit1524
Vector Display 2D

Display your vectors (velocity, acceleration, ...) easily on your game. Currently supports only 2D vectors.- Add a custom node of type \"VectorDisplay2D\" on your scene. Add many as you want!- Choose target node, property, and customize with a VectorDisplaySettings resource- Enjoy! Press \"Shift + V\" in game to toggle display- Use integrated resource to change the toggle shortcut- Customize on runtime and have less overhead- Save, edit and share presetsNew functions (1.4):- Arrowheads- Now you can save presets on VectorDisplaySettings resources- Less options, but more intuitive, to do the same and more!Next features:- Batch rendering for vector arrays (v2)- 3D compatibility (v2)- Autoload access and utilities (if needed, v2 or v3 even)

Supported Engine Version
4.0
Version String
1.4
License Version
MIT
Support Level
community
Modified Date
29 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Browse assets directly from Godot

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Created by developers for developers