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Vector Display 2D

An asset by Andresit1524
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Vector Display 2D icon image
Andresit1524
Vector Display 2D

Display your vectors (velocity, acceleration, ...) easily on your game. Currently supports only 2D vectors.- Add a custom node of type \"VectorDisplay2D\" on your scene. Add many as you want!- Choose target node, property, and customize with a VectorDisplaySettings resource- Enjoy! Press \"Shift + V\" in game to toggle display- Use integrated resource to change the toggle shortcut- Customize on runtime and have less overhead- Save, edit and share presetsNew functions (1.4):- Arrowheads- Now you can save presets on VectorDisplaySettings resources- Less options, but more intuitive, to do the same and more!Next features:- Batch rendering for vector arrays (v2)- 3D compatibility (v2)- Autoload access and utilities (if needed, v2 or v3 even)

Supported Engine Version
4.0
Version String
1.4
License Version
MIT
Support Level
community
Modified Date
2 months ago
Git URL
Issue URL

Vector display 2D

Inspired by Easy Vector Display by neropatti.

README demo

Show vectors on your 2D game with ease.

Usage

  • Create a new VectorDisplay2D node on your scene
  • Choose a node and a property (e.g.: velocity) of type Vector2
  • Customize and setup colors, scale, etc.
  • Enjoy! Use Shift + V to quickly toggle visibility during runtime
  • Change the visibility shortcut on display_shortcut.tres file on Godot editor

Planned features

  • Arrowheads instead of lines
  • 3D compatibility
  • Better customization and performance

Display your vectors (velocity, acceleration, ...) easily on your game. Currently supports only 2D vectors.

- Add a custom node of type \"VectorDisplay2D\" on your scene. Add many as you want!
- Choose target node, property, and customize with a VectorDisplaySettings resource
- Enjoy! Press \"Shift + V\" in game to toggle display
- Use integrated resource to change the toggle shortcut
- Customize on runtime and have less overhead
- Save, edit and share presets

New functions (1.4):

- Arrowheads
- Now you can save presets on VectorDisplaySettings resources
- Less options, but more intuitive, to do the same and more!

Next features:

- Batch rendering for vector arrays (v2)
- 3D compatibility (v2)
- Autoload access and utilities (if needed, v2 or v3 even)

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Quick Information

0 ratings
Vector Display 2D icon image
Andresit1524
Vector Display 2D

Display your vectors (velocity, acceleration, ...) easily on your game. Currently supports only 2D vectors.- Add a custom node of type \"VectorDisplay2D\" on your scene. Add many as you want!- Choose target node, property, and customize with a VectorDisplaySettings resource- Enjoy! Press \"Shift + V\" in game to toggle display- Use integrated resource to change the toggle shortcut- Customize on runtime and have less overhead- Save, edit and share presetsNew functions (1.4):- Arrowheads- Now you can save presets on VectorDisplaySettings resources- Less options, but more intuitive, to do the same and more!Next features:- Batch rendering for vector arrays (v2)- 3D compatibility (v2)- Autoload access and utilities (if needed, v2 or v3 even)

Supported Engine Version
4.0
Version String
1.4
License Version
MIT
Support Level
community
Modified Date
2 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Browse assets directly from Godot

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Created by developers for developers