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Quick Information
Display your vectors (velocity, acceleration, ...) easily on your game. Currently supports only 2D vectors.- Add a custom node of type \"VectorDisplay2D\" on your scene. Add many as you want!- Choose target node, property, and customize with a VectorDisplaySettings resource- Enjoy! Press \"Shift + V\" in game to toggle display- Use integrated resource to change the toggle shortcut- Customize on runtime and have less overhead- Save, edit and share presetsNew functions (1.4):- Arrowheads- Now you can save presets on VectorDisplaySettings resources- Less options, but more intuitive, to do the same and more!Next features:- Batch rendering for vector arrays (v2)- 3D compatibility (v2)- Autoload access and utilities (if needed, v2 or v3 even)
Vector display 2D
Inspired by Easy Vector Display by neropatti.
Show vectors on your 2D game with ease.
Usage
- Create a new
VectorDisplay2Dnode on your scene - Choose a node and a property (e.g.: velocity) of type Vector2
- Customize and setup colors, scale, etc.
- Enjoy! Use
Shift + Vto quickly toggle visibility during runtime - Change the visibility shortcut on
display_shortcut.tresfile on Godot editor
Planned features
- Arrowheads instead of lines
- 3D compatibility
- Better customization and performance
Display your vectors (velocity, acceleration, ...) easily on your game. Currently supports only 2D vectors.
- Add a custom node of type \"VectorDisplay2D\" on your scene. Add many as you want!
- Choose target node, property, and customize with a VectorDisplaySettings resource
- Enjoy! Press \"Shift + V\" in game to toggle display
- Use integrated resource to change the toggle shortcut
- Customize on runtime and have less overhead
- Save, edit and share presets
New functions (1.4):
- Arrowheads
- Now you can save presets on VectorDisplaySettings resources
- Less options, but more intuitive, to do the same and more!
Next features:
- Batch rendering for vector arrays (v2)
- 3D compatibility (v2)
- Autoload access and utilities (if needed, v2 or v3 even)
Reviews
Quick Information
Display your vectors (velocity, acceleration, ...) easily on your game. Currently supports only 2D vectors.- Add a custom node of type \"VectorDisplay2D\" on your scene. Add many as you want!- Choose target node, property, and customize with a VectorDisplaySettings resource- Enjoy! Press \"Shift + V\" in game to toggle display- Use integrated resource to change the toggle shortcut- Customize on runtime and have less overhead- Save, edit and share presetsNew functions (1.4):- Arrowheads- Now you can save presets on VectorDisplaySettings resources- Less options, but more intuitive, to do the same and more!Next features:- Batch rendering for vector arrays (v2)- 3D compatibility (v2)- Autoload access and utilities (if needed, v2 or v3 even)