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This is a simple mobile joystick implemented for any touchscreen enabled devices for the Godot engine
📱 Mobile Touchscreen Joystick (Godot Engine)
📌 Overview
This project implements a mobile touchscreen joystick for Android devices using the Godot Engine.
The joystick allows players to control characters smoothly using touch input, making it ideal for mobile games, especially action, adventure, and platformer genres.
🎮 Features
- 📲 Fully touch-based joystick control
- 🎯 Smooth and responsive movement
- 🎨 Customizable joystick design (size, color, opacity)
- 🧭 Supports 360° movement direction
- ⚡ Lightweight and optimized for mobile performance
🛠️ Technologies Used
- Godot Engine (v3.x / v4.x)
- GDScript (Godot’s scripting language)
- Android mobile platform
🎨 Customization
You can modify:
- Sensitivity
- Dead zone (ignore small movements)
- Visual assets (PNG images)
🚀 Use Cases
- Mobile RPG games
- Platformers
- Shooter games
- Open-world exploration games
How to use
- do not add by pressing the + icon or ctr + A
- rather use the ctrl + shift + a to instance it or this icon
⚠️ Limitations
- Requires touch-enabled device
- May need tuning for different screen sizes
👨💻 Author
SavhaSuvhe
📜 License
This project is open-source and available under the MIT License.
This is a simple mobile joystick implemented for any touchscreen enabled devices for the Godot engine
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Quick Information
This is a simple mobile joystick implemented for any touchscreen enabled devices for the Godot engine