Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
AI-powered sprite generation directly in Godot Editor. Supports BYOK (your own OpenAI key) and Pool (shared credits) modes. Generate single sprites or batch process from JSON queue. Multiple art styles including Pixel Art, Cartoon, Flat Vector, Retro 8-bit, Watercolor, and Realistic. Smart local caching prevents duplicate generations and saves API costs.
Sprite Pipeline - Godot Plugin
AI-powered sprite generation directly in the Godot Editor using OpenAI's image generation models.
π¦ Installation
From Godot Asset Library
- Open Godot β AssetLib tab
- Search for "Sprite Pipeline"
- Download β Install
- Enable in Project Settings β Plugins
From GitHub Releases
- Download the latest
sprite-pipeline-v*.zipfrom Releases - Extract to your project's
addons/folder - Enable in Project Settings β Plugins
From itch.io
Purchase and download from itch.io
π Documentation
Full documentation is available in the plugin's README: addons/sprite_pipeline/README.md
Quick Links
π Features
- Two Operation Modes: BYOK (your OpenAI key) or Pool (shared credits)
- Smart Caching: Prevents duplicate generations
- Batch Processing: Generate multiple sprites from JSON
- Multiple Styles: Pixel Art, Cartoon, Flat Vector, Retro 8-bit, Watercolor, Realistic
- Auto Import: Sprites automatically appear in your project
π οΈ Development
Building from Source
# Development build
./scripts/build.sh dev 1.0.0-alpha
# or
.\scripts\build.ps1 -Mode dev -Version 1.0.0-alpha
# Production build
./scripts/build.sh prod 1.0.0
# or
.\scripts\build.ps1 -Mode prod -Version 1.0.0
Validation
# Standard validation
.\scripts\validate.ps1
# Strict validation (for production)
.\scripts\validate.ps1 -Strict
GitHub Actions
This repository includes automated workflows:
- Validate: Runs on every push/PR
- Build Dev: Creates pre-releases from
developbranch - Build Prod: Creates releases from version tags (e.g.,
v1.0.0)
π License
MIT License - see LICENSE
π€ Contributing
Contributions welcome! Please:
- Fork the repository
- Create a feature branch
- Make your changes
- Submit a pull request
π¬ Support
- π GitHub Issues
- π§ Email: [email protected]
- π¬ Discord
Made with β€οΈ by fabs133
AI-powered sprite generation directly in Godot Editor. Supports BYOK (your own OpenAI key) and Pool (shared credits) modes. Generate single sprites or batch process from JSON queue. Multiple art styles including Pixel Art, Cartoon, Flat Vector, Retro 8-bit, Watercolor, and Realistic. Smart local caching prevents duplicate generations and saves API costs.
Reviews
Quick Information
AI-powered sprite generation directly in Godot Editor. Supports BYOK (your own OpenAI key) and Pool (shared credits) modes. Generate single sprites or batch process from JSON queue. Multiple art styles including Pixel Art, Cartoon, Flat Vector, Retro 8-bit, Watercolor, and Realistic. Smart local caching prevents duplicate generations and saves API costs.