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Sprite Pipeline

An asset by fabs133
The page banner background of a mountain and forest
Sprite Pipeline hero image

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Sprite Pipeline icon image
fabs133
Sprite Pipeline

AI-powered sprite generation directly in Godot Editor. Supports BYOK (your own OpenAI key) and Pool (shared credits) modes. Generate single sprites or batch process from JSON queue. Multiple art styles including Pixel Art, Cartoon, Flat Vector, Retro 8-bit, Watercolor, and Realistic. Smart local caching prevents duplicate generations and saves API costs.

Supported Engine Version
4.2
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
11 days ago
Git URL
Issue URL

Sprite Pipeline - Godot Plugin

README Version README Godot README License

AI-powered sprite generation directly in the Godot Editor using OpenAI's image generation models.

πŸ“¦ Installation

From Godot Asset Library

  1. Open Godot β†’ AssetLib tab
  2. Search for "Sprite Pipeline"
  3. Download β†’ Install
  4. Enable in Project Settings β†’ Plugins

From GitHub Releases

  1. Download the latest sprite-pipeline-v*.zip from Releases
  2. Extract to your project's addons/ folder
  3. Enable in Project Settings β†’ Plugins

From itch.io

Purchase and download from itch.io

πŸ“– Documentation

Full documentation is available in the plugin's README: addons/sprite_pipeline/README.md

πŸš€ Features

  • Two Operation Modes: BYOK (your OpenAI key) or Pool (shared credits)
  • Smart Caching: Prevents duplicate generations
  • Batch Processing: Generate multiple sprites from JSON
  • Multiple Styles: Pixel Art, Cartoon, Flat Vector, Retro 8-bit, Watercolor, Realistic
  • Auto Import: Sprites automatically appear in your project

πŸ› οΈ Development

Building from Source

# Development build
./scripts/build.sh dev 1.0.0-alpha
# or
.\scripts\build.ps1 -Mode dev -Version 1.0.0-alpha

# Production build
./scripts/build.sh prod 1.0.0
# or
.\scripts\build.ps1 -Mode prod -Version 1.0.0

Validation

# Standard validation
.\scripts\validate.ps1

# Strict validation (for production)
.\scripts\validate.ps1 -Strict

GitHub Actions

This repository includes automated workflows:

  • Validate: Runs on every push/PR
  • Build Dev: Creates pre-releases from develop branch
  • Build Prod: Creates releases from version tags (e.g., v1.0.0)

πŸ“„ License

MIT License - see LICENSE

🀝 Contributing

Contributions welcome! Please:

  1. Fork the repository
  2. Create a feature branch
  3. Make your changes
  4. Submit a pull request

πŸ’¬ Support


Made with ❀️ by fabs133

AI-powered sprite generation directly in Godot Editor. Supports BYOK (your own OpenAI key) and Pool (shared credits) modes. Generate single sprites or batch process from JSON queue. Multiple art styles including Pixel Art, Cartoon, Flat Vector, Retro 8-bit, Watercolor, and Realistic. Smart local caching prevents duplicate generations and saves API costs.

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Quick Information

0 ratings
Sprite Pipeline icon image
fabs133
Sprite Pipeline

AI-powered sprite generation directly in Godot Editor. Supports BYOK (your own OpenAI key) and Pool (shared credits) modes. Generate single sprites or batch process from JSON queue. Multiple art styles including Pixel Art, Cartoon, Flat Vector, Retro 8-bit, Watercolor, and Realistic. Smart local caching prevents duplicate generations and saves API costs.

Supported Engine Version
4.2
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
11 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers