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Godot 3D Cursor

An asset by Marco-
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Godot 3D Cursor thumbnail image
Godot 3D Cursor thumbnail image
Godot 3D Cursor thumbnail image
Godot 3D Cursor thumbnail image
Godot 3D Cursor thumbnail image
Godot 3D Cursor thumbnail image
Godot 3D Cursor thumbnail image
Godot 3D Cursor thumbnail image
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Godot 3D Cursor icon image
Marco-
Godot 3D Cursor

The Godot 3D Cursor Plugin is an editor-only plugin for Godot 4.2+ that introduces a configurable 3D Cursor to the editor, inspired by the 3D cursor functionality found in Blender.It provides an intuitive way to place and position nodes within a 3D scene by allowing new Node3D-based nodes to be created directly at the cursor’s location. This enables more precise object placement and a smoother workflow when working on 3D levels and scenes.The plugin supports multiple independent 3D Cursor instances per scene, offers quick access to common cursor actions through a Pie Menu (Shift + S), the Command Palette (Shift + Ctrl + P), and a dedicated Settings Dock, and allows extensive customization of cursor appearance and behavior.All functionality is editor-exclusive and has no impact on runtime performance.A detailed changelog for this plugin is available in the GitHub repository: https://github.com/Dev-Marco/Godot-3D-Cursor

Supported Engine Version
4.5
Version String
1.5.0
License Version
ISC
Support Level
community
Modified Date
6 hours ago
Git URL
Issue URL

The Godot 3D Cursor Plugin is an editor-only plugin for Godot 4.2+ that introduces a configurable 3D Cursor to the editor, inspired by the 3D cursor functionality found in Blender.

It provides an intuitive way to place and position nodes within a 3D scene by allowing new Node3D-based nodes to be created directly at the cursor’s location. This enables more precise object placement and a smoother workflow when working on 3D levels and scenes.

The plugin supports multiple independent 3D Cursor instances per scene, offers quick access to common cursor actions through a Pie Menu (Shift + S), the Command Palette (Shift + Ctrl + P), and a dedicated Settings Dock, and allows extensive customization of cursor appearance and behavior.

All functionality is editor-exclusive and has no impact on runtime performance.

A detailed changelog for this plugin is available in the GitHub repository: https://github.com/Dev-Marco/Godot-3D-Cursor

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Quick Information

0 ratings
Godot 3D Cursor icon image
Marco-
Godot 3D Cursor

The Godot 3D Cursor Plugin is an editor-only plugin for Godot 4.2+ that introduces a configurable 3D Cursor to the editor, inspired by the 3D cursor functionality found in Blender.It provides an intuitive way to place and position nodes within a 3D scene by allowing new Node3D-based nodes to be created directly at the cursor’s location. This enables more precise object placement and a smoother workflow when working on 3D levels and scenes.The plugin supports multiple independent 3D Cursor instances per scene, offers quick access to common cursor actions through a Pie Menu (Shift + S), the Command Palette (Shift + Ctrl + P), and a dedicated Settings Dock, and allows extensive customization of cursor appearance and behavior.All functionality is editor-exclusive and has no impact on runtime performance.A detailed changelog for this plugin is available in the GitHub repository: https://github.com/Dev-Marco/Godot-3D-Cursor

Supported Engine Version
4.5
Version String
1.5.0
License Version
ISC
Support Level
community
Modified Date
6 hours ago
Git URL
Issue URL

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Released under the AGPLv3 license

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