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Virtual Joystick Plus

An asset by Saulo de Souza
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Saulo de Souza
Virtual Joystick Plus

Virtual Joystick Plus is a fully featured and highly configurable on-screen joystick plugin for Godot Engine 4.5+.Designed specifically for mobile and touch-based games, it provides precise analog input, multiple interaction modes, flexible visibility control, and extensive visual customization.Features:-Multiple joystick interaction modes: NORMAL, DYNAMIC, and FOLLOW.-Configurable visibility behavior (always visible or only while touching).-Normalized analog output (direction, distance, and angles).-Linear deadzone handling with enter/leave signals.-Normalized positioning using relative coordinates (0.0 → 1.0).-Fully customizable visuals using shapes or textures.-Mobile-aware visibility option.

Supported Engine Version
4.4
Version String
2.0.0
License Version
MIT
Support Level
community
Modified Date
22 days ago
Git URL
Issue URL

Virtual Joystick Plus is a fully featured and highly configurable on-screen joystick plugin for Godot Engine 4.5+.

Designed specifically for mobile and touch-based games, it provides precise analog input, multiple interaction modes, flexible visibility control, and extensive visual customization.

Features:
-Multiple joystick interaction modes: NORMAL, DYNAMIC, and FOLLOW.
-Configurable visibility behavior (always visible or only while touching).
-Normalized analog output (direction, distance, and angles).
-Linear deadzone handling with enter/leave signals.
-Normalized positioning using relative coordinates (0.0 → 1.0).
-Fully customizable visuals using shapes or textures.
-Mobile-aware visibility option.

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Quick Information

0 ratings
Virtual Joystick Plus icon image
Saulo de Souza
Virtual Joystick Plus

Virtual Joystick Plus is a fully featured and highly configurable on-screen joystick plugin for Godot Engine 4.5+.Designed specifically for mobile and touch-based games, it provides precise analog input, multiple interaction modes, flexible visibility control, and extensive visual customization.Features:-Multiple joystick interaction modes: NORMAL, DYNAMIC, and FOLLOW.-Configurable visibility behavior (always visible or only while touching).-Normalized analog output (direction, distance, and angles).-Linear deadzone handling with enter/leave signals.-Normalized positioning using relative coordinates (0.0 → 1.0).-Fully customizable visuals using shapes or textures.-Mobile-aware visibility option.

Supported Engine Version
4.4
Version String
2.0.0
License Version
MIT
Support Level
community
Modified Date
22 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

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Created by developers for developers