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Feral Matrix - Transhumanist Bridge

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Belisariussowardofrome
Feral Matrix - Transhumanist Bridge

A Godot plugin that physically fuses Local LLMs with real-world hardware via Python and ESP8266.

Supported Engine Version
4.6
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
2 hours ago
Git URL
Issue URL

Feral Matrix - Transhumanist Bridge for Godot

The Feral Matrix is a high-performance, completely localized Godot 4 plugin designed to bridge the gap between Local AI (LLMs) and physical real-world hardware.

Built for transhumanist architecture, this plugin allows your Godot engine to natively prompt local AI models (via Python Flask) and seamlessly transmit physical kinetic intents to real-world microcontrollers (like ESP8266) via Serial COM ports.

Features

  • Unified Cortex: Runs both the AI bridge and the Hardware bridge from a single, sterile Python virtual environment.
  • Absolute Pathing: Dynamically calculates Windows execution paths. No dead background servers.
  • Zero-Latency Kinetic Strikes: Turn AI JSON outputs directly into physical real-world voltage.

Installation

  1. Drop the addons/feral_matrix folder into your Godot project.
  2. Run forge_feral_matrix.bat ONE TIME to build the sterile Python environment.
  3. Enable the plugin in Godot Project Settings.
  4. Add AIBrain or FeralHardwareBrain nodes directly to your scenes.

Built by CyberMonk-Ops.

A Godot plugin that physically fuses Local LLMs with real-world hardware via Python and ESP8266.

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Quick Information

0 ratings
Feral Matrix - Transhumanist Bridge icon image
Belisariussowardofrome
Feral Matrix - Transhumanist Bridge

A Godot plugin that physically fuses Local LLMs with real-world hardware via Python and ESP8266.

Supported Engine Version
4.6
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
2 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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