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Quick Information

Project-DJ-Engine (PDJE) is an integrated, production‑ready engine combining rhythm game mechanics, DJ performance tools, and digital audio workstation features into a single soft real‑time C++ system. It lets you create, reproduce, and remix DJ mixes, drive rhythm‑game note charts, and build interactive music experiences—all with low‑latency, millisecond‑level timing guarantees.PDJE’s modular core provides:- High‑performance audio processing and time synchronization- Real‑time DJ mixing- Integrated editor suite for music metadata, mixset & note‑chart authoring- Centralized data management for tracks, metadata, mixsets, and note-chart datas- Live interaction via MIDI, dynamic input, and automation APIsTo get details, goto official document: https://rliop913.github.io/Project-DJ-Engine/after download, please execute Update_Project_DJ_Godot script.**Requirements: Git and Git LFS.**> If they’re missing, the scripts will install them automatically (you may be prompted for admin rights on Windows).like this:on linux - bash Update_Project_DJ_Godot.shon windows - ./Update_Project_DJ_Godot.batThis is a project currently in development, so there are frequent code updates.Please run it often.
Project-DJ-Engine (PDJE) is an integrated, production‑ready engine combining rhythm game mechanics, DJ performance tools, and digital audio workstation features into a single soft real‑time C++ system. It lets you create, reproduce, and remix DJ mixes, drive rhythm‑game note charts, and build interactive music experiences—all with low‑latency, millisecond‑level timing guarantees.
PDJE’s modular core provides:
- High‑performance audio processing and time synchronization
- Real‑time DJ mixing
- Integrated editor suite for music metadata, mixset & note‑chart authoring
- Centralized data management for tracks, metadata, mixsets, and note-chart datas
- Live interaction via MIDI, dynamic input, and automation APIs
To get details, goto official document: https://rliop913.github.io/Project-DJ-Engine/
after download, please execute Update_Project_DJ_Godot script.
**Requirements: Git and Git LFS.**
> If they’re missing, the scripts will install them automatically (you may be prompted for admin rights on Windows).
like this:
on linux - bash Update_Project_DJ_Godot.sh
on windows - ./Update_Project_DJ_Godot.bat
This is a project currently in development, so there are frequent code updates.
Please run it often.
Reviews
Quick Information

Project-DJ-Engine (PDJE) is an integrated, production‑ready engine combining rhythm game mechanics, DJ performance tools, and digital audio workstation features into a single soft real‑time C++ system. It lets you create, reproduce, and remix DJ mixes, drive rhythm‑game note charts, and build interactive music experiences—all with low‑latency, millisecond‑level timing guarantees.PDJE’s modular core provides:- High‑performance audio processing and time synchronization- Real‑time DJ mixing- Integrated editor suite for music metadata, mixset & note‑chart authoring- Centralized data management for tracks, metadata, mixsets, and note-chart datas- Live interaction via MIDI, dynamic input, and automation APIsTo get details, goto official document: https://rliop913.github.io/Project-DJ-Engine/after download, please execute Update_Project_DJ_Godot script.**Requirements: Git and Git LFS.**> If they’re missing, the scripts will install them automatically (you may be prompted for admin rights on Windows).like this:on linux - bash Update_Project_DJ_Godot.shon windows - ./Update_Project_DJ_Godot.batThis is a project currently in development, so there are frequent code updates.Please run it often.