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Oxide Infinite World Generator (Lite)

An asset by RedActor
The page banner background of a mountain and forest
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Oxide Infinite World Generator (Lite) thumbnail image
Oxide Infinite World Generator (Lite) thumbnail image
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Oxide Infinite World Generator (Lite) icon image
RedActor
Oxide Infinite World Generator (Lite)

[GET PRO VERSION ON BOOSTY](https://boosty.to/hans_ritter/bundle/d5848878-3cab-49a4-a231-ae58d4c2e266) β€” Cities, roads, industrial zones, shader fog of war, and save/load system and more!An advanced, high-performance procedural 2D infinite world generator built for Godot 4.### Features (Lite Edition)* **Infinite Map Generation**: Endless procedural world scaling using FastNoiseLite.* **Slider-Adjustable World Configuration**: Fine-tune procedural world generation parameters (Lakes, Rivers, Forests, Hills, Swamps) in real-time using interactive menu sliders.* **Fluid Biome Transitions**: Smoothly blends diverse environments including Forests, Taiga, Swamps, and Lakes.* **Performance Optimization**: Seamless automatic chunk loading and unloading for a stable frame rate.### Exclusive PRO Edition Features (Why Upgrade?)The PRO Edition transforms this generator into a complete, feature-rich Post-Apocalyptic Survival/Tactical Game Template:* **Procedural Civilizations & Urban Grid**: Spawns diverse human settlements (Outposts, Villages, Towns, Megacities) with functional buildings: Administration, Police Stations, Fire Departments, Hospitals, Shops, Supermarkets, Churches, Libraries.* **Interconnected Road Network & Roadside POIs**: Advanced global path-generation connects distant towns with a persistent highway system featuring Gas Stations, Motels, and Cafes.* **Persistent Save & Load System**: Instantly save and load your entire game state (squad coordinates, stats, odometer, world time, and uncovered minimap data).* **Ready-To-Use World Presets**: Pre-configured landscapes: Water World, Dead Swamplands, Endless Forests, and Overcrowded Sector.* **Anomalous Hazard System (Toggleable)**: Dynamically spawns dangerous Anomalous Zones wrapped in a custom-shaded Purple Fog.### Advanced Survival Simulation Features (Core Mechanics in Both Versions)* **Grid-to-Real-World Scaling**: 1 map tile equals exactly 10 human steps (10 meters).* **Odometer / Distance Tracker**: Calculated in real-time and displayed on the UI in kilometers.* **Dynamic Day/Night Cycle**: Smooth lighting transition system with a native 24-hour clock format (HH:MM).* **Biome-Dependent Travel Time**: Complex terrains take longer to cross. Night-time triggers a harsh 5x speed penalty.* **Smart Energy, Hunger & Thirst Simulation**: Metabolic rates updated continuously based on elapsed time and biome difficulty.* **Tactical Mouse-Wheel Zooming**: Smooth camera scaling to scout the terrain and plan routes.* **High-Performance Minimap Rendering**: Highly responsive radar updating instantly with pixel-perfect accuracy.--------------------------------------------------

Supported Engine Version
4.0
Version String
v1.0.0
License Version
MIT
Support Level
community
Modified Date
6 hours ago
Git URL
Issue URL

⭐ GET PRO VERSION ON BOOSTY β€” Cities, roads, industrial zones, shader fog of war, and save/load system!

An advanced, high-performance procedural 2D infinite world generator built for Godot 4.

Features (Lite Edition)

  • Infinite Map Generation: Endless procedural world scaling using FastNoiseLite.
  • Slider-Adjustable World Configuration: Fine-tune procedural world generation parameters (Lakes, Rivers, Forests, Hills, Swamps) in real-time using interactive menu sliders.
  • Fluid Biome Transitions: Smoothly blends diverse environments including Forests, Taiga, Swamps, and Lakes.
  • Performance Optimization: Seamless automatic chunk loading and unloading for a stable frame rate.

πŸ‘‘ Exclusive PRO Edition Features (Why Upgrade?)

The PRO Edition transforms this generator into a complete, feature-rich Post-Apocalyptic Survival/Tactical Game Template:

  • Procedural Civilizations & Urban Grid: Spawns diverse human settlements (Outposts, Villages, Towns, Megacities) with functional buildings: Administration, Police Stations, Fire Departments, Hospitals, Shops, Supermarkets, Churches, Libraries.
  • Interconnected Road Network & Roadside POIs: Advanced global path-generation connects distant towns with a persistent highway system featuring Gas Stations, Motels, and Cafes.
  • Persistent Save & Load System: Instantly save and load your entire game state (squad coordinates, stats, odometer, world time, and uncovered minimap data).
  • Ready-To-Use World Presets: Pre-configured landscapes: Water World, Dead Swamplands, Endless Forests, and Overcrowded Sector.
  • Anomalous Hazard System (Toggleable): Dynamically spawns dangerous Anomalous Zones wrapped in a custom-shaded Purple Fog.

Advanced Survival Simulation Features (Core Mechanics in Both Versions)

  • Grid-to-Real-World Scaling: 1 map tile equals exactly 10 human steps (10 meters).
  • Odometer / Distance Tracker: Calculated in real-time and displayed on the UI in kilometers.
  • Dynamic Day/Night Cycle: Smooth lighting transition system with a native 24-hour clock format (HH:MM).
  • Biome-Dependent Travel Time: Complex terrains take longer to cross. Night-time triggers a harsh 5x speed penalty.
  • Smart Energy, Hunger & Thirst Simulation: Metabolic rates updated continuously based on elapsed time and biome difficulty.
  • Tactical Mouse-Wheel Zooming: Smooth camera scaling to scout the terrain and plan routes.
  • High-Performance Minimap Rendering: Highly responsive radar updating instantly with pixel-perfect accuracy.

Screenshots:

5 4 3 2 1 6 Inscription_Oxide_Infinite_World

[GET PRO VERSION ON BOOSTY](https://boosty.to/hans_ritter/bundle/d5848878-3cab-49a4-a231-ae58d4c2e266) β€” Cities, roads, industrial zones, shader fog of war, and save/load system and more!

An advanced, high-performance procedural 2D infinite world generator built for Godot 4.

### Features (Lite Edition)
* **Infinite Map Generation**: Endless procedural world scaling using FastNoiseLite.
* **Slider-Adjustable World Configuration**: Fine-tune procedural world generation parameters (Lakes, Rivers, Forests, Hills, Swamps) in real-time using interactive menu sliders.
* **Fluid Biome Transitions**: Smoothly blends diverse environments including Forests, Taiga, Swamps, and Lakes.
* **Performance Optimization**: Seamless automatic chunk loading and unloading for a stable frame rate.

### Exclusive PRO Edition Features (Why Upgrade?)
The PRO Edition transforms this generator into a complete, feature-rich Post-Apocalyptic Survival/Tactical Game Template:
* **Procedural Civilizations & Urban Grid**: Spawns diverse human settlements (Outposts, Villages, Towns, Megacities) with functional buildings: Administration, Police Stations, Fire Departments, Hospitals, Shops, Supermarkets, Churches, Libraries.
* **Interconnected Road Network & Roadside POIs**: Advanced global path-generation connects distant towns with a persistent highway system featuring Gas Stations, Motels, and Cafes.
* **Persistent Save & Load System**: Instantly save and load your entire game state (squad coordinates, stats, odometer, world time, and uncovered minimap data).
* **Ready-To-Use World Presets**: Pre-configured landscapes: Water World, Dead Swamplands, Endless Forests, and Overcrowded Sector.
* **Anomalous Hazard System (Toggleable)**: Dynamically spawns dangerous Anomalous Zones wrapped in a custom-shaded Purple Fog.

### Advanced Survival Simulation Features (Core Mechanics in Both Versions)
* **Grid-to-Real-World Scaling**: 1 map tile equals exactly 10 human steps (10 meters).
* **Odometer / Distance Tracker**: Calculated in real-time and displayed on the UI in kilometers.
* **Dynamic Day/Night Cycle**: Smooth lighting transition system with a native 24-hour clock format (HH:MM).
* **Biome-Dependent Travel Time**: Complex terrains take longer to cross. Night-time triggers a harsh 5x speed penalty.
* **Smart Energy, Hunger & Thirst Simulation**: Metabolic rates updated continuously based on elapsed time and biome difficulty.
* **Tactical Mouse-Wheel Zooming**: Smooth camera scaling to scout the terrain and plan routes.
* **High-Performance Minimap Rendering**: Highly responsive radar updating instantly with pixel-perfect accuracy.

--------------------------------------------------

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Oxide Infinite World Generator (Lite) icon image
RedActor
Oxide Infinite World Generator (Lite)

[GET PRO VERSION ON BOOSTY](https://boosty.to/hans_ritter/bundle/d5848878-3cab-49a4-a231-ae58d4c2e266) β€” Cities, roads, industrial zones, shader fog of war, and save/load system and more!An advanced, high-performance procedural 2D infinite world generator built for Godot 4.### Features (Lite Edition)* **Infinite Map Generation**: Endless procedural world scaling using FastNoiseLite.* **Slider-Adjustable World Configuration**: Fine-tune procedural world generation parameters (Lakes, Rivers, Forests, Hills, Swamps) in real-time using interactive menu sliders.* **Fluid Biome Transitions**: Smoothly blends diverse environments including Forests, Taiga, Swamps, and Lakes.* **Performance Optimization**: Seamless automatic chunk loading and unloading for a stable frame rate.### Exclusive PRO Edition Features (Why Upgrade?)The PRO Edition transforms this generator into a complete, feature-rich Post-Apocalyptic Survival/Tactical Game Template:* **Procedural Civilizations & Urban Grid**: Spawns diverse human settlements (Outposts, Villages, Towns, Megacities) with functional buildings: Administration, Police Stations, Fire Departments, Hospitals, Shops, Supermarkets, Churches, Libraries.* **Interconnected Road Network & Roadside POIs**: Advanced global path-generation connects distant towns with a persistent highway system featuring Gas Stations, Motels, and Cafes.* **Persistent Save & Load System**: Instantly save and load your entire game state (squad coordinates, stats, odometer, world time, and uncovered minimap data).* **Ready-To-Use World Presets**: Pre-configured landscapes: Water World, Dead Swamplands, Endless Forests, and Overcrowded Sector.* **Anomalous Hazard System (Toggleable)**: Dynamically spawns dangerous Anomalous Zones wrapped in a custom-shaded Purple Fog.### Advanced Survival Simulation Features (Core Mechanics in Both Versions)* **Grid-to-Real-World Scaling**: 1 map tile equals exactly 10 human steps (10 meters).* **Odometer / Distance Tracker**: Calculated in real-time and displayed on the UI in kilometers.* **Dynamic Day/Night Cycle**: Smooth lighting transition system with a native 24-hour clock format (HH:MM).* **Biome-Dependent Travel Time**: Complex terrains take longer to cross. Night-time triggers a harsh 5x speed penalty.* **Smart Energy, Hunger & Thirst Simulation**: Metabolic rates updated continuously based on elapsed time and biome difficulty.* **Tactical Mouse-Wheel Zooming**: Smooth camera scaling to scout the terrain and plan routes.* **High-Performance Minimap Rendering**: Highly responsive radar updating instantly with pixel-perfect accuracy.--------------------------------------------------

Supported Engine Version
4.0
Version String
v1.0.0
License Version
MIT
Support Level
community
Modified Date
6 hours ago
Git URL
Issue URL

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Released under the AGPLv3 license

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