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WifiGD

An asset by NateClarkTech
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NateClarkTech
WifiGD

GDExtension for Wi-Fi management for Godot 4 β€” scan, connect, disconnect, radio toggle, and connectivity from GDScript without blocking the main thread.(See README on git repo for API and demo project)

Supported Engine Version
4.3
Version String
0.1.0
License Version
MIT
Support Level
community
Modified Date
22 hours ago
Git URL
Issue URL

WifiGD

Cross-platform Wi-Fi scan, connect, disconnect, radio toggle, and connectivity management for Godot 4.3+.

Install

  1. Install via the Godot Asset Library, or copy addons/WifiGD/ into your project.
  2. Confirm prebuilt binaries are present under addons/WifiGD/bin/ for your platform (template_debug for the editor, template_release for exported games).
  3. Either:
    • Register an autoload (recommended): add wifi_manager_autoload.tscn as a singleton (e.g. name it WiFi), or
    • Add a WifiManager node to your scene tree, or
    • Instance example/wifi_demo.tscn to try the reference UI.
  4. Connect signals and call async methods from GDScript.

Supported platforms

  • Windows 10/11 (x86_64) β€” supported (WLAN API; Location services required for scan)
  • Linux (x86_64) β€” supported (NetworkManager / libnm; polkit for connect/radio β€” use get_wifi_radio_state() and set_wifi_enabled_async(); Godot does not show polkit dialogs)
  • macOS β€” not implemented yet

License

MIT β€” see LICENSE.md.

Full documentation

See the project README for API reference, permissions, platform notes, and build instructions.

GDExtension for Wi-Fi management for Godot 4 β€” scan, connect, disconnect, radio toggle, and connectivity from GDScript without blocking the main thread.

(See README on git repo for API and demo project)

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Quick Information

0 ratings
WifiGD icon image
NateClarkTech
WifiGD

GDExtension for Wi-Fi management for Godot 4 β€” scan, connect, disconnect, radio toggle, and connectivity from GDScript without blocking the main thread.(See README on git repo for API and demo project)

Supported Engine Version
4.3
Version String
0.1.0
License Version
MIT
Support Level
community
Modified Date
22 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers