Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
A plugin for Godot 4.5 to easily browse and search FontAwesome 7 icons, change their fill colour and save them to a directory.KNOWN ISSUEThe plugin downloads the icons and attempts to populate the dock before they have been imported as Resources by Godot, due to the fact that EditorFileSystem.Scan() merely tells Godot to scan the filesystem for changes, it does not block until the scan has completed. The solution is just to disable and re-enable the plugin on first load of the plugin, and whenever manually refreshing the cache.
A plugin for Godot 4.5 to easily browse and search FontAwesome 7 icons, change their fill colour and save them to a directory.
KNOWN ISSUE
The plugin downloads the icons and attempts to populate the dock before they have been imported as Resources by Godot, due to the fact that EditorFileSystem.Scan() merely tells Godot to scan the filesystem for changes, it does not block until the scan has completed. The solution is just to disable and re-enable the plugin on first load of the plugin, and whenever manually refreshing the cache.
Reviews
Quick Information
A plugin for Godot 4.5 to easily browse and search FontAwesome 7 icons, change their fill colour and save them to a directory.KNOWN ISSUEThe plugin downloads the icons and attempts to populate the dock before they have been imported as Resources by Godot, due to the fact that EditorFileSystem.Scan() merely tells Godot to scan the filesystem for changes, it does not block until the scan has completed. The solution is just to disable and re-enable the plugin on first load of the plugin, and whenever manually refreshing the cache.