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Quick Information
A fast, opinionated linter and formatter for GDScript (Godot 4.x).gdstyle catches style violations, naming inconsistencies, and common code-quality issues, then auto-formats your code to match the official Godot style guide.What you get when you enable the plugin:- Bottom panel with clickable diagnostics- Lint File / Lint Project, Format File / Format Project- Lint on Save / Format on Save (toggleable)- Right-click any diagnostic to apply its auto-fix in one click- Per-file gdstyle.toml support: each addon or subproject can carry its own rule overrides54 rules across syntax, naming, formatting, ordering, and quality. Most are safely auto-fixable. The Godot editor plugin uses the native GDExtension (Godot 4.6+) when present and falls back to the bundled CLI binary on older versions.Source, full rule list, CLI, and library API:https://github.com/atelico/gdstyle
A fast, opinionated linter and formatter for GDScript (Godot 4.x).
gdstyle catches style violations, naming inconsistencies, and common code-quality issues, then auto-formats your code to match the official Godot style guide.
What you get when you enable the plugin:
- Bottom panel with clickable diagnostics
- Lint File / Lint Project, Format File / Format Project
- Lint on Save / Format on Save (toggleable)
- Right-click any diagnostic to apply its auto-fix in one click
- Per-file gdstyle.toml support: each addon or subproject can carry its own rule overrides
54 rules across syntax, naming, formatting, ordering, and quality. Most are safely auto-fixable. The Godot editor plugin uses the native GDExtension (Godot 4.6+) when present and falls back to the bundled CLI binary on older versions.
Source, full rule list, CLI, and library API:
https://github.com/atelico/gdstyle
Reviews
Quick Information
A fast, opinionated linter and formatter for GDScript (Godot 4.x).gdstyle catches style violations, naming inconsistencies, and common code-quality issues, then auto-formats your code to match the official Godot style guide.What you get when you enable the plugin:- Bottom panel with clickable diagnostics- Lint File / Lint Project, Format File / Format Project- Lint on Save / Format on Save (toggleable)- Right-click any diagnostic to apply its auto-fix in one click- Per-file gdstyle.toml support: each addon or subproject can carry its own rule overrides54 rules across syntax, naming, formatting, ordering, and quality. Most are safely auto-fixable. The Godot editor plugin uses the native GDExtension (Godot 4.6+) when present and falls back to the bundled CLI binary on older versions.Source, full rule list, CLI, and library API:https://github.com/atelico/gdstyle