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Save Manager Lite

An asset by aurube
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Quick Information

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Save Manager Lite icon image
aurube
Save Manager Lite

- Features:Plug & Play - Just add the script as autoload and you're doneHuman-readable JSON format - Save files are easy to debugEmoji status messages - Clear visual feedback in consoleBuilt-in error handling - No crashes from missing or corrupted filesThree simple functions - save_game(), load_game(), delete_save()- Quick Setup:Add the script to your projectGo to Settings > Project Settings > PluginsCheck "Enabled"Done! Start saving your game- Perfect for:Game jams and prototypesSmall projectsDevelopers who want a working save system in secondsLearning projectsNo dependencies, no complex setup, just simple game saving that works

Supported Engine Version
4.1
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
3 days ago
Git URL
Issue URL

Save Manager Lite

A dead-simple save system for your Godot games. This plugin provides a ready-to-use singleton that handles all save/load functionality without any hassle.

🎯 Features:

Plug & Play: Just add the script as autoload and you're done Human-readable JSON format: Save files are easy to debug Emoji status messages: Clear visual feedback in console Built-in error handling: No crashes from missing or corrupted files Three simple functions: save_game(), load_game(), delete_save()

🚀 Quick Setup:

Go to Project > Project Settings > Plugins Check the script with name "Save Manager Lite" Done! Start saving your game

💡 Perfect for:

Game jams and prototypes Small projects Developers who want a working save system in seconds Learning projects

No dependencies, no complex setup, just simple game saving that works.

- Features:

Plug & Play - Just add the script as autoload and you're done
Human-readable JSON format - Save files are easy to debug
Emoji status messages - Clear visual feedback in console
Built-in error handling - No crashes from missing or corrupted files
Three simple functions - save_game(), load_game(), delete_save()

- Quick Setup:

Add the script to your project
Go to Settings > Project Settings > Plugins
Check "Enabled"
Done! Start saving your game

- Perfect for:

Game jams and prototypes
Small projects
Developers who want a working save system in seconds
Learning projects

No dependencies, no complex setup, just simple game saving that works

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Quick Information

0 ratings
Save Manager Lite icon image
aurube
Save Manager Lite

- Features:Plug & Play - Just add the script as autoload and you're doneHuman-readable JSON format - Save files are easy to debugEmoji status messages - Clear visual feedback in consoleBuilt-in error handling - No crashes from missing or corrupted filesThree simple functions - save_game(), load_game(), delete_save()- Quick Setup:Add the script to your projectGo to Settings > Project Settings > PluginsCheck "Enabled"Done! Start saving your game- Perfect for:Game jams and prototypesSmall projectsDevelopers who want a working save system in secondsLearning projectsNo dependencies, no complex setup, just simple game saving that works

Supported Engine Version
4.1
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
3 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers