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Quick Information

An extension of AudioStreamPlayer3D that makes audio move around obstacles. Intended for single-floor DOOM-style maps.
Physical-Audio-3D
A Godot addon that adds (more) realistic 3D audio behavior.
How to use
Add a PhysicalAudio3D node to your scene. Set the Audio Target to the node which will be hearing the audio.
Your scene MUST have a NavigationRegion3D node with a NavigationMesh for the audio to move around obstacles.
Currently this addon works best in single-floor enclosed spaces, like DOOM-style maps.
An extension of AudioStreamPlayer3D that makes audio move around obstacles. Intended for single-floor DOOM-style maps.
Reviews
Quick Information

An extension of AudioStreamPlayer3D that makes audio move around obstacles. Intended for single-floor DOOM-style maps.