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PhysicalAudio3D

An asset by PGComai
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PGComai
PhysicalAudio3D

An extension of AudioStreamPlayer3D that makes audio move around obstacles. Intended for single-floor DOOM-style maps.

Supported Engine Version
4.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
10 hours ago
Git URL
Issue URL

Physical-Audio-3D

A Godot addon that adds (more) realistic 3D audio behavior.

How to use

Add a PhysicalAudio3D node to your scene. Set the Audio Target to the node which will be hearing the audio.

Your scene MUST have a NavigationRegion3D node with a NavigationMesh for the audio to move around obstacles.

Currently this addon works best in single-floor enclosed spaces, like DOOM-style maps.

An extension of AudioStreamPlayer3D that makes audio move around obstacles. Intended for single-floor DOOM-style maps.

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Quick Information

0 ratings
PhysicalAudio3D icon image
PGComai
PhysicalAudio3D

An extension of AudioStreamPlayer3D that makes audio move around obstacles. Intended for single-floor DOOM-style maps.

Supported Engine Version
4.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
10 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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