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PhysicalAudio3D

An asset by PGComai
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PGComai
PhysicalAudio3D

An extension of AudioStreamPlayer3D that makes audio move around obstacles. Intended for single-floor DOOM-style maps.

Supported Engine Version
4.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Physical-Audio-3D

A Godot addon that adds (more) realistic 3D audio behavior.

How to use

Add a PhysicalAudio3D node to your scene. Set the Audio Target to the node which will be hearing the audio.

Your scene MUST have a NavigationRegion3D node with a NavigationMesh for the audio to move around obstacles.

Currently this addon works best in single-floor enclosed spaces, like DOOM-style maps.

An extension of AudioStreamPlayer3D that makes audio move around obstacles. Intended for single-floor DOOM-style maps.

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Quick Information

0 ratings
PhysicalAudio3D icon image
PGComai
PhysicalAudio3D

An extension of AudioStreamPlayer3D that makes audio move around obstacles. Intended for single-floor DOOM-style maps.

Supported Engine Version
4.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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