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Quick Information
Trigger Manager is a Godot plugin that allows you to create and manage timed triggers directly from the Inspector.Each trigger internally uses SceneTreeTimer to fire events at the configured time and emits a signal with the trigger's name.Ideal for sequences, cutscenes, gameplay logic, automation systems, and any situation where timed events are needed in a clean and centralized way.
Trigger Manager is a Godot plugin that allows you to create and manage timed triggers directly from the Inspector.
Each trigger internally uses SceneTreeTimer to fire events at the configured time and emits a signal with the trigger's name.
Ideal for sequences, cutscenes, gameplay logic, automation systems, and any situation where timed events are needed in a clean and centralized way.
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Quick Information
Trigger Manager is a Godot plugin that allows you to create and manage timed triggers directly from the Inspector.Each trigger internally uses SceneTreeTimer to fire events at the configured time and emits a signal with the trigger's name.Ideal for sequences, cutscenes, gameplay logic, automation systems, and any situation where timed events are needed in a clean and centralized way.