Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser

Quick Information

Whitelist Tool for validating and calling user inputProvides an in-editor plugin to allow selection of specific scripts to be read and then creates a whitelist (Autoload WhiteList) from those scripts on project run.Use "WhiteList.is_valid(input_string, object_ref)" to check if the input string is a valid function / param combo for object_ref"WhiteList.call_last_checked()" to call that function"WhiteList.clear_last_checked()" to clear if it was a valid function that should not be called"WhiteList.try_call(input_string, object_Ref)" to try call a function directly
Whitelist-Tool
Whitelist Tool for validating and calling user input
Provides an in-editor plugin to allow selection of specific scripts to be read and then creates a whitelist (Autoload WhiteList) from those scripts on project run.
Use "WhiteList.is_valid(input_string, object_ref)" to check if the input string is a valid function / param combo for object_ref
"WhiteList.call_last_checked()" to call that function
"WhiteList.clear_last_checked()" to clear if it was a valid function that should not be called
"WhiteList.try_call(input_string, object_Ref)" to try call a function directly
Whitelist Tool for validating and calling user input
Provides an in-editor plugin to allow selection of specific scripts to be read and then creates a whitelist (Autoload WhiteList) from those scripts on project run.
Use "WhiteList.is_valid(input_string, object_ref)" to check if the input string is a valid function / param combo for object_ref
"WhiteList.call_last_checked()" to call that function
"WhiteList.clear_last_checked()" to clear if it was a valid function that should not be called
"WhiteList.try_call(input_string, object_Ref)" to try call a function directly
Reviews
Quick Information

Whitelist Tool for validating and calling user inputProvides an in-editor plugin to allow selection of specific scripts to be read and then creates a whitelist (Autoload WhiteList) from those scripts on project run.Use "WhiteList.is_valid(input_string, object_ref)" to check if the input string is a valid function / param combo for object_ref"WhiteList.call_last_checked()" to call that function"WhiteList.clear_last_checked()" to clear if it was a valid function that should not be called"WhiteList.try_call(input_string, object_Ref)" to try call a function directly