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Quick Information
Turn-based combat Addon
a JRPG turn based combat system that is supposed to be a drop in solution for godot 4.6
Supported Engine Version
4.6
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
7 hours ago
Git URL
Issue URL
JRPG Combat Addon
In development
About
A modulat JRPG combat addon for Godot 4.6 that is meant to be a plug and play solution for developers who want to focus on other parts of their game but still want this type of combat in their game.
Features
Done:
- turn manager
- Base Character resources (Base character script for you to make your characters function with the addon)
- Base Skill resources (Base skil script for you to make your skills function with the addon)
- Multiple enemies and friendlies: you have the option to use more than just 1V1 battles
- Turn Progression:
- per team
To-Do:
- Turn Progression:
- per character with strict order (choice between per team or ally1,enemy1,ally2,enemy2,ally3,enemy3,ETC)
- per character with strict order based on stats
- per character with loose order based on stats (this means that the stat can be influenced mid battle by skills and effect the turn order)
- background based on location
- per turn effect from skill (example fire that adds a burn to the enemy for X amount of turns)
- effect based on battle start location (if you want the enviroment to effect the battle in any way)
- Easily replacable UI?[^1]
- enemy replacements with wave system option? [^1] [^1]: these functions might not make it to the final addon
Getting started
Go to the Wiki for the installation and starting guide
a JRPG turn based combat system that is supposed to be a drop in solution for godot 4.6
Reviews
Quick Information
Turn-based combat Addon
a JRPG turn based combat system that is supposed to be a drop in solution for godot 4.6
Supported Engine Version
4.6
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
7 hours ago
Git URL
Issue URL