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PlatformerController2D for Godot 4 in C#

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D0ct0rDave
PlatformerController2D for Godot 4 in C#

A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=4.2 .Ported from Evan Barac's Godot 4.0 GD version (https://github.com/Ev01/PlatformerController2D)Original description:This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).## Features- Double jump- Coyote time- Jump buffer- Hold jump to go higher- Defining jump height and duration (as opposed to setting gravity and jump velocity)- Asymetrical jumps (falling faster than rising)(More information at the README.md file)

Supported Engine Version
4.2
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL

PlatformerController2D for C# targeting Godot 4.x

A Godot >=4.2 C# implementation of the PlatformerController2D found in the AssetStore:

Original description:

Submitted by user evpevdev; MIT; 2023-05-07

https://godotengine.org/asset-library/asset/1062

Ported from Evan Barac's Godot 4.0 version,

This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).

Features

  • Double jump
  • Coyote time
  • Jump buffer
  • Hold jump to go higher
  • Defining jump height and duration (as opposed to setting gravity and jump velocity)
  • Assymetrical jumps (falling faster than rising)

Why should you use the C# version?

License

MIT.

A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=4.2 .

Ported from Evan Barac's Godot 4.0 GD version
(https://github.com/Ev01/PlatformerController2D)

Original description:
This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).

## Features
- Double jump
- Coyote time
- Jump buffer
- Hold jump to go higher
- Defining jump height and duration (as opposed to setting gravity and jump velocity)
- Asymetrical jumps (falling faster than rising)

(More information at the README.md file)

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Quick Information

0 ratings
PlatformerController2D for Godot 4 in C# icon image
D0ct0rDave
PlatformerController2D for Godot 4 in C#

A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=4.2 .Ported from Evan Barac's Godot 4.0 GD version (https://github.com/Ev01/PlatformerController2D)Original description:This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).## Features- Double jump- Coyote time- Jump buffer- Hold jump to go higher- Defining jump height and duration (as opposed to setting gravity and jump velocity)- Asymetrical jumps (falling faster than rising)(More information at the README.md file)

Supported Engine Version
4.2
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL

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