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JetBrains Rider Integration

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van800
JetBrains Rider Integration

This addon is provided by the JetBrains team. It currently provides two features.1. Finds all Rider installations in the system and provides a selector on the `Text Editor` -> `External` tab in the settings to select one.2. Provides the "Use Rider" toggle in the Godot toolbar and, when enabled, applies a set of editor settings recommended for working with JetBrains Rider

Supported Engine Version
4.3
Version String
0.9.0
License Version
MIT
Support Level
community
Modified Date
10 hours ago
Git URL
Issue URL

JetBrains Rider External Editor – Godot Plugin

A Godot Editor plugin that adds a "Use Rider" toggle to the Godot toolbar and, when enabled, applies a set of editor settings recommended for working with JetBrains Rider as your external script editor.

The goal is to make it trivial to switch between Rider‑optimized settings and stock Godot settings with a single click.

Quick start

Requirements:

  • Godot 4.2.2

Install:

  1. Copy the addons/rider-plugin folder into your project (keep the path as is).
  2. [Optional] Change the initial value of active in the plugin.cfg
  3. [Optional] Change the initial values in the presets.json file.
  4. Enable "JetBrains Rider External Editor" plugin in the Project → Project Settings… → Plugins tab.

Use:

  • A toolbar toggle named "Use Rider" will appear. Click it to turn the preset On/Off.

Screenshot: README Toolbar toggle

What the toggle changes

The preset values live in presets.json.

When ON:

  • Write the values from the "on" preset into the Editor Settings.

When OFF:

  • Write the values from the "off" preset into the Editor Settings.

Note: The plugin does not currently auto‑set Rider’s executable path or flags. See Plans below.

Setting Rider to be the external editor

The plugin automatically detects installed Rider versions on your system and provides a convenient dropdown menu to select which installation to use as your external editor.

  • The plugin scans common installation locations for Rider on Windows, macOS, and Linux.
  • Detected installations appear in the "Select Rider" dropdown in the toolbar.
  • When you select a Rider installation, the plugin automatically updates the dotnet/editor/external_editor_path editor setting.

License

See addons/rider-plugin/LICENCE.

Acknowledgements

Created by JetBrains to streamline using Rider with Godot. Initial idea https://github.com/sszigeti/toggle_external_editor

This addon is provided by the JetBrains team. It currently provides two features.
1. Finds all Rider installations in the system and provides a selector on the `Text Editor` -> `External` tab in the settings to select one.
2. Provides the "Use Rider" toggle in the Godot toolbar and, when enabled, applies a set of editor settings recommended for working with JetBrains Rider

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Quick Information

0 ratings
JetBrains Rider Integration icon image
van800
JetBrains Rider Integration

This addon is provided by the JetBrains team. It currently provides two features.1. Finds all Rider installations in the system and provides a selector on the `Text Editor` -> `External` tab in the settings to select one.2. Provides the "Use Rider" toggle in the Godot toolbar and, when enabled, applies a set of editor settings recommended for working with JetBrains Rider

Supported Engine Version
4.3
Version String
0.9.0
License Version
MIT
Support Level
community
Modified Date
10 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers