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TextureCutter

An asset by calong
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Quick Information

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TextureCutter icon image
calong
TextureCutter

TextureCutter is an editor plugin that adds an export button to AtlasTexture in the Inspector.It lets you export the selected region as a PNG file directly from the editor.

Supported Engine Version
4.5
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
6 hours ago
Git URL
Issue URL

TextureCutter (Godot 4)

TextureCutter is an editor plugin that adds an export button to AtlasTexture in the Inspector. It lets you export the selected region as a PNG file directly from the editor.

Features

  • Adds Export Region button for AtlasTexture resources.
  • Exports current AtlasTexture region to PNG.
  • Works inside the Godot editor (tool plugin).

Requirements

  • Godot 4.x

Installation

  1. Copy the folder addons/texture_cutter into your project.
  2. Open Project > Project Settings > Plugins.
  3. Enable TextureCutter.

Usage

  1. Create or open an AtlasTexture resource.
  2. Set Atlas and Region.
  3. In the Inspector, click Export Region.
  4. Choose a save path in res:// and confirm.

Folder Structure

  • addons/texture_cutter/plugin.cfg
  • addons/texture_cutter/texture_cutter.gd
  • addons/texture_cutter/inspector.gd
  • addons/texture_cutter/icon.png

Publishing Notes (Godot Asset Library)

  1. Create a Git tag, for example v1.0.0.
  2. Publish a GitHub release from that tag.
  3. Submit the repository URL to Godot Asset Library.
  4. Keep plugin files under addons/texture_cutter only.
  5. Use .gitattributes export-ignore rules to exclude development-only files.

License

MIT. See LICENSE.

TextureCutter is an editor plugin that adds an export button to AtlasTexture in the Inspector.
It lets you export the selected region as a PNG file directly from the editor.

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Quick Information

0 ratings
TextureCutter icon image
calong
TextureCutter

TextureCutter is an editor plugin that adds an export button to AtlasTexture in the Inspector.It lets you export the selected region as a PNG file directly from the editor.

Supported Engine Version
4.5
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
6 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers