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Quick Information
gdextension that handles Bluetooth Classic connections, such as pairing/unpairing of devices, scanning for devices, and device connections.
BluetoothGD
Cross-platform Bluetooth Classic pairing and connection management for Godot 4.4+.
Install
- Enable this addon in Project → Project Settings → Plugins (or copy
addons/bluetooth_gd/into your project). - Add a
BluetoothManagernode to your scene, or autoloadexample/bluetooth_manager.tscn. - Connect signals and call methods from GDScript.
Supported platforms
- Windows 10/11 (x86_64) — supported
- Linux (x86_64) — supported
- macOS — stub (not functional yet)
Full documentation
See the project README for API reference, scan options, capabilities, and platform notes.
gdextension that handles Bluetooth Classic connections, such as pairing/unpairing of devices, scanning for devices, and device connections.
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Quick Information
gdextension that handles Bluetooth Classic connections, such as pairing/unpairing of devices, scanning for devices, and device connections.