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Install via Godot
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Quick Information

this is a fork of addon save for godot 3make addonsave.gd autoloadProject Settings -> Autoload -> Add The scriptCompatible with 4.2
Godot Save
Godot Save is created for new users, who need to save data, but it is easy
This script contains parts of Screenshot queue but modified by me, but the original author is fractilegames.
GitHub: https://github.com/fractilegames/godot-screenshot-queue
and inspired by the project "PersistenceNode" by MatiasVME
GitHub: https://github.com/MatiasVME/Persistence
Usage
Saving
save_data(data: Dictionary, profile: String = "save", typefile: String = ".json")
var data = {"yourmom":"fat"}
Addonsave.save_data(data,"yourmoms",".json")
Loading / Editing
edit_data(profile: String = "save", typefile: String = ".json")
var player_data = Addonsave.edit_data("player_data",".json")
Removing
remove_data(profile: String = "save", typefile: String = ".json")
Addonsave.remove_data("player_data",".json")
this is a fork of addon save for godot 3
make addonsave.gd autoload
Project Settings -> Autoload -> Add The script
Compatible with 4.2
Reviews
Quick Information

this is a fork of addon save for godot 3make addonsave.gd autoloadProject Settings -> Autoload -> Add The scriptCompatible with 4.2