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3D Graphics Settings Demo

An asset by Godot Engine
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3D Graphics Settings Demo icon image
Godot Engine
3D Graphics Settings Demo

A demo showing an example of a graphics settings menu.Included settings are:Video settings:- UI scale.- Resolution scale.- Display filter (bilinear or AMD FidelityFX Super Resolution 1.0).- Fullscreen.- V-Sync (traditional and adaptive).- Anti-aliasing (MSAA and FXAA).- Camera field of view.Effect settings:- Signed distance field global illumination (SDFGI).- Bloom (glow).- Screen-space ambient occlusion (SSAO).- Screen-Space reflections (SSR).- Screen-space indirect lighting (SSIL).- Volumetric fog.- Screen adjustments: brightness, contrast, saturation.Language: GDScriptRenderer: Forward+

Supported Engine Version
4.2
Version String
4.2-31d1c0c
License Version
MIT
Support Level
featured
Modified Date
1 year ago
Git URL
Issue URL

3D Graphics Settings

A demo showing an example of a graphics settings menu.

Included settings are:

Video settings:

  • UI scale.
  • Resolution scale.
  • Display filter (bilinear or AMD FidelityFX Super Resolution 1.0).
  • Fullscreen.
  • V-Sync (traditional and adaptive).
  • Anti-aliasing (MSAA and FXAA).
  • Camera field of view.

Effect settings:

  • Signed distance field global illumination (SDFGI).
  • Bloom (glow).
  • Screen-space ambient occlusion (SSAO).
  • Screen-Space reflections (SSR).
  • Screen-space indirect lighting (SSIL).
  • Volumetric fog.
  • Screen adjustments: brightness, contrast, saturation.

Language: GDScript

Renderer: Vulkan Clustered

Screenshots

README Screenshot

A demo showing an example of a graphics settings menu.

Included settings are:

Video settings:

- UI scale.
- Resolution scale.
- Display filter (bilinear or AMD FidelityFX Super Resolution 1.0).
- Fullscreen.
- V-Sync (traditional and adaptive).
- Anti-aliasing (MSAA and FXAA).
- Camera field of view.

Effect settings:

- Signed distance field global illumination (SDFGI).
- Bloom (glow).
- Screen-space ambient occlusion (SSAO).
- Screen-Space reflections (SSR).
- Screen-space indirect lighting (SSIL).
- Volumetric fog.
- Screen adjustments: brightness, contrast, saturation.

Language: GDScript

Renderer: Forward+

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Quick Information

0 ratings
3D Graphics Settings Demo icon image
Godot Engine
3D Graphics Settings Demo

A demo showing an example of a graphics settings menu.Included settings are:Video settings:- UI scale.- Resolution scale.- Display filter (bilinear or AMD FidelityFX Super Resolution 1.0).- Fullscreen.- V-Sync (traditional and adaptive).- Anti-aliasing (MSAA and FXAA).- Camera field of view.Effect settings:- Signed distance field global illumination (SDFGI).- Bloom (glow).- Screen-space ambient occlusion (SSAO).- Screen-Space reflections (SSR).- Screen-space indirect lighting (SSIL).- Volumetric fog.- Screen adjustments: brightness, contrast, saturation.Language: GDScriptRenderer: Forward+

Supported Engine Version
4.2
Version String
4.2-31d1c0c
License Version
MIT
Support Level
featured
Modified Date
1 year ago
Git URL
Issue URL

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Released under the AGPLv3 license

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