Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
A Godot plugin that provides a unified camera capture interface for Android using native platform APIs. It enables real‑time camera frame streaming directly into Godot with configurable resolution, rotation, frame skipping, and optional grayscale output.Key Features:Unified GDScript API for Android and iOSEnumerate available cameras and their supported output sizesStart and stop native camera frame streamingReceive raw frame buffers or ready‑to‑use Image objectsConfigurable resolution, rotation, frame skipping, and grayscale captureDesigned for real‑time use cases (CV, AR preprocessing, custom rendering)Installation Steps:- click `Download` button- on the installation dialog...-> keep `Change Install Folder` setting pointing to your project's root directory-> keep `Ignore asset root` checkbox checked-> click `Install` button- enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor- enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor
A Godot plugin that provides a unified camera capture interface for Android using native platform APIs. It enables real‑time camera frame streaming directly into Godot with configurable resolution, rotation, frame skipping, and optional grayscale output.
Key Features:
Unified GDScript API for Android and iOS
Enumerate available cameras and their supported output sizes
Start and stop native camera frame streaming
Receive raw frame buffers or ready‑to‑use Image objects
Configurable resolution, rotation, frame skipping, and grayscale capture
Designed for real‑time use cases (CV, AR preprocessing, custom rendering)
Installation Steps:
- click `Download` button
- on the installation dialog...
-> keep `Change Install Folder` setting pointing to your project's root directory
-> keep `Ignore asset root` checkbox checked
-> click `Install` button
- enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor
- enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor
Reviews
Quick Information
A Godot plugin that provides a unified camera capture interface for Android using native platform APIs. It enables real‑time camera frame streaming directly into Godot with configurable resolution, rotation, frame skipping, and optional grayscale output.Key Features:Unified GDScript API for Android and iOSEnumerate available cameras and their supported output sizesStart and stop native camera frame streamingReceive raw frame buffers or ready‑to‑use Image objectsConfigurable resolution, rotation, frame skipping, and grayscale captureDesigned for real‑time use cases (CV, AR preprocessing, custom rendering)Installation Steps:- click `Download` button- on the installation dialog...-> keep `Change Install Folder` setting pointing to your project's root directory-> keep `Ignore asset root` checkbox checked-> click `Install` button- enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor- enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor