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PyBundle

An asset by PhosXD
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PhosXD
PyBundle

PyBundle is a tool for Godot 4.6 that makes it easy to efficiently bundle Python into your Godot project!- Small package (4.5MB for Linux, 10MB for Windows)- Run & import any Python scripts in the virtual file system.- Fully featured 3.14 Python interpreter with all standard libraries.- Automatic interpreter build tools for Linux & Windows.Works for Windows & Linux. Interpreter needs to be compiled yourself on MacOS.(License is MIT derived with slight changes to combat AI theft)

Supported Engine Version
4.6
Version String
1.0.0
License Version
Proprietary
Support Level
community
Modified Date
1 day ago
Git URL
Issue URL

Setup

Run Nuitka at least once to make sure it works & has all dependencies installed.

Prerequisites

PyBundle is a tool for Godot 4.6 that makes it easy to efficiently bundle Python into your Godot project!

- Small package (4.5MB for Linux, 10MB for Windows)
- Run & import any Python scripts in the virtual file system.
- Fully featured 3.14 Python interpreter with all standard libraries.
- Automatic interpreter build tools for Linux & Windows.

Works for Windows & Linux. Interpreter needs to be compiled yourself on MacOS.

(License is MIT derived with slight changes to combat AI theft)

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Quick Information

0 ratings
PyBundle icon image
PhosXD
PyBundle

PyBundle is a tool for Godot 4.6 that makes it easy to efficiently bundle Python into your Godot project!- Small package (4.5MB for Linux, 10MB for Windows)- Run & import any Python scripts in the virtual file system.- Fully featured 3.14 Python interpreter with all standard libraries.- Automatic interpreter build tools for Linux & Windows.Works for Windows & Linux. Interpreter needs to be compiled yourself on MacOS.(License is MIT derived with slight changes to combat AI theft)

Supported Engine Version
4.6
Version String
1.0.0
License Version
Proprietary
Support Level
community
Modified Date
1 day ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers