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Godot Couch Party

An asset by domogo
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domogo
Godot Couch Party

Reusable local multiplayer infrastructure for Godot 4.7: stable player join and reconnect behavior, per-controller input isolation, ready states, human and bot roster slots, Easy/Medium/Hard bot metadata, and a reusable lobby for up to six participants. Runtime-only GDScript; game rules, spawning, scoring, and bot intelligence stay in your project.Generative AI assistance was used for portions of the initial implementation, tests, documentation, and review. The maintainer verified the addon in Godot 4.7 and remains responsible for its behavior and maintenance.

Supported Engine Version
4.7
Version String
0.1.0
License Version
MIT
Support Level
community
Modified Date
12 hours ago
Git URL
Issue URL

Godot Couch Party

Runtime-only Godot 4 addon for local parties of up to six human and bot players. See the repository README for installation, examples, and the complete public interface.

This folder is self-contained. Copy addons/couch_party/ into a Godot project; no editor plugin needs to be enabled.

Reusable local multiplayer infrastructure for Godot 4.7: stable player join and reconnect behavior, per-controller input isolation, ready states, human and bot roster slots, Easy/Medium/Hard bot metadata, and a reusable lobby for up to six participants. Runtime-only GDScript; game rules, spawning, scoring, and bot intelligence stay in your project.

Generative AI assistance was used for portions of the initial implementation, tests, documentation, and review. The maintainer verified the addon in Godot 4.7 and remains responsible for its behavior and maintenance.

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Quick Information

0 ratings
Godot Couch Party icon image
domogo
Godot Couch Party

Reusable local multiplayer infrastructure for Godot 4.7: stable player join and reconnect behavior, per-controller input isolation, ready states, human and bot roster slots, Easy/Medium/Hard bot metadata, and a reusable lobby for up to six participants. Runtime-only GDScript; game rules, spawning, scoring, and bot intelligence stay in your project.Generative AI assistance was used for portions of the initial implementation, tests, documentation, and review. The maintainer verified the addon in Godot 4.7 and remains responsible for its behavior and maintenance.

Supported Engine Version
4.7
Version String
0.1.0
License Version
MIT
Support Level
community
Modified Date
12 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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