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Quick Information
CRope2D - 2D rope physics for Godot 4.5+A GDExtension that adds rope simulation to your Godot projects using Verlet integration.Drop a CRope2D node into your scene, set a few properties, and you have a working rope with physics.Features:- Configurable stiffness and damping- Collision with StaticBody2D, RigidBody2D, CharacterBody2D- Anchor system (start, end, both, none)- Modular architecture - plug in force, line, render, and break modules- Built-in modules: gravity, wind, magnet, smooth/simplify/subdivide, tension-based breaking- Write your own modules in GDScript- Platforms: macOS, Linux, Windows, WebIncluded:- 14 example scenes (basic setup, grappling hook, pendulum, stress test, boulder network...)- 10 custom module examples (antigravity, glow, wave, trail, particles...)- Full API documentation integrated into the Godot editorFree to use. Payment only required when shipping a published game.www.cuberact.org
Cuberact Library
A growing collection of GDExtension components for Godot 4.5+.
License
Free for learning, prototyping, and game jams — no restrictions. A paid license is only required when you publish a game that uses this library.
Buy a license: https://cuberact.itch.io/cuberact-library
Full terms in ** LICENSE.md **
Links
- Documentation & Examples: https://github.com/cuberact/godot-cuberact-library
- Website: https://www.cuberact.org/projects/cuberact-library
- Bug reports: https://github.com/cuberact/godot-cuberact-library/issues
- Support development: https://ko-fi.com/cuberact
CRope2D - 2D rope physics for Godot 4.5+
A GDExtension that adds rope simulation to your Godot projects using Verlet integration.
Drop a CRope2D node into your scene, set a few properties, and you have a working rope with physics.
Features:
- Configurable stiffness and damping
- Collision with StaticBody2D, RigidBody2D, CharacterBody2D
- Anchor system (start, end, both, none)
- Modular architecture - plug in force, line, render, and break modules
- Built-in modules: gravity, wind, magnet, smooth/simplify/subdivide, tension-based breaking
- Write your own modules in GDScript
- Platforms: macOS, Linux, Windows, Web
Included:
- 14 example scenes (basic setup, grappling hook, pendulum, stress test, boulder network...)
- 10 custom module examples (antigravity, glow, wave, trail, particles...)
- Full API documentation integrated into the Godot editor
Free to use. Payment only required when shipping a published game.
www.cuberact.org
Reviews
Quick Information
CRope2D - 2D rope physics for Godot 4.5+A GDExtension that adds rope simulation to your Godot projects using Verlet integration.Drop a CRope2D node into your scene, set a few properties, and you have a working rope with physics.Features:- Configurable stiffness and damping- Collision with StaticBody2D, RigidBody2D, CharacterBody2D- Anchor system (start, end, both, none)- Modular architecture - plug in force, line, render, and break modules- Built-in modules: gravity, wind, magnet, smooth/simplify/subdivide, tension-based breaking- Write your own modules in GDScript- Platforms: macOS, Linux, Windows, WebIncluded:- 14 example scenes (basic setup, grappling hook, pendulum, stress test, boulder network...)- 10 custom module examples (antigravity, glow, wave, trail, particles...)- Full API documentation integrated into the Godot editorFree to use. Payment only required when shipping a published game.www.cuberact.org