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DualEditor

An asset by Meta-Ben
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Meta-Ben
DualEditor

A plugin for Godot Engine writted fully in GDScriptAllow you to EDIT 2D and 3D editor next to each other ( by splitting the view ) ! Features1 - Enable/Disable 2D/3D Dual Mode : This transform your 2D and 3D tab into a splitted view (2D on left and 3D on right)2 - Change on focus : To edit the editor your want ( 2D or 3D ) just move your mouse above the panel your want, it will automatically transform the other into a simple preview ( you can see the change on the 2D / 3D buttons on the Godot top editor bar )3 - Keep top bar functionnalities: When the focused editor change it will automatically switch the top bar functionality of the current editor ( the bar with snap grid options etc )

Supported Engine Version
4.2
Version String
2.0.0
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

A plugin for Godot Engine writted fully in GDScript

Allow you to EDIT 2D and 3D editor next to each other ( by splitting the view ) !

Features

1 - Enable/Disable 2D/3D Dual Mode : This transform your 2D and 3D tab into a splitted view (2D on left and 3D on right)

2 - Change on focus : To edit the editor your want ( 2D or 3D ) just move your mouse above the panel your want, it will automatically transform the other into a simple preview ( you can see the change on the 2D / 3D buttons on the Godot top editor bar )

3 - Keep top bar functionnalities: When the focused editor change it will automatically switch the top bar functionality of the current editor ( the bar with snap grid options etc )

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Quick Information

0 ratings
DualEditor icon image
Meta-Ben
DualEditor

A plugin for Godot Engine writted fully in GDScriptAllow you to EDIT 2D and 3D editor next to each other ( by splitting the view ) ! Features1 - Enable/Disable 2D/3D Dual Mode : This transform your 2D and 3D tab into a splitted view (2D on left and 3D on right)2 - Change on focus : To edit the editor your want ( 2D or 3D ) just move your mouse above the panel your want, it will automatically transform the other into a simple preview ( you can see the change on the 2D / 3D buttons on the Godot top editor bar )3 - Keep top bar functionnalities: When the focused editor change it will automatically switch the top bar functionality of the current editor ( the bar with snap grid options etc )

Supported Engine Version
4.2
Version String
2.0.0
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Created by developers for developers