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Quick Information
⚠️WARNING: This plugin is under development. It is unfinished, has limitations, and may contain potential bugs.Scene Tile Map Layer is a plugin for Godot that provides an alternative approach to placing scenes on a tilemap. Instead of abstract tiles, the plugin places full scenes on the map, creating real node instances. This allows working with their properties, state, and logic directly.The plugin adds a SceneTileMapLayer node, which replicates the functionality of TileMapLayer, adapting it for scenes.
Scene Tile Map Layer
⚠️WARNING: This plugin is under development. It is unfinished, has limitations, and may contain potential bugs.
Scene Tile Map Layer is a plugin for Godot that provides an alternative approach to placing scenes on a tilemap. Instead of abstract tiles, the plugin places full scenes on the map, creating real node instances. This allows working with their properties, state, and logic directly.
The plugin adds a SceneTileMapLayer node, which replicates the functionality of TileMapLayer, adapting it for scenes.
Related discussions:
- https://www.reddit.com/r/godot/comments/11gy562/godot_4_how_to_set_properties_of_scenes_instanced/
- https://github.com/godotengine/godot-proposals/issues/7249
The project is in a proof-of-concept state. The implementation serves as a demonstration of the idea and requires further development, optimization, and testing.
⚠️WARNING: This plugin is under development. It is unfinished, has limitations, and may contain potential bugs.
Scene Tile Map Layer is a plugin for Godot that provides an alternative approach to placing scenes on a tilemap. Instead of abstract tiles, the plugin places full scenes on the map, creating real node instances. This allows working with their properties, state, and logic directly.
The plugin adds a SceneTileMapLayer node, which replicates the functionality of TileMapLayer, adapting it for scenes.
Reviews
Quick Information
⚠️WARNING: This plugin is under development. It is unfinished, has limitations, and may contain potential bugs.Scene Tile Map Layer is a plugin for Godot that provides an alternative approach to placing scenes on a tilemap. Instead of abstract tiles, the plugin places full scenes on the map, creating real node instances. This allows working with their properties, state, and logic directly.The plugin adds a SceneTileMapLayer node, which replicates the functionality of TileMapLayer, adapting it for scenes.