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Layered 2D gameplay framework with mods, content packs, and deterministic replay system. Engine-agnostic core with Godot integration.
# Rage Core & Rage Toolkit
Framework de desarrollo de juegos en capas para Godot 4.x con soporte para mods, content packs, y sistema de replay determinista.
Addons
Este repositorio contiene dos addons para Godot:
Rage Core
Framework principal con arquitectura en capas, sistema de mods, y replay determinista.
Ubicacion: addons/rage_core/
Documentacion: Ver addons/rage_core/README.md
Rage Toolkit
Herramientas de editor y CLI para Rage Core. Incluye UI de scaffolding y herramientas de metaprogramacion.
Ubicacion: addons/rage_toolkit/
Documentacion: Ver addons/rage_toolkit/README.md
IMPORTANTE: Rage Toolkit requiere Rage Core instalado primero.
Instalacion
Desde Asset Library (Recomendado)
- Instalar Rage Core desde Asset Library
- Instalar Rage Toolkit desde Asset Library
- Habilitar ambos plugins en Project Settings -> Plugins
Manual
- Copiar addons/rage_core/ a tu proyecto
- Copiar addons/rage_toolkit/ a tu proyecto (opcional)
- Habilitar plugins en Project Settings -> Plugins
Documentacion
- Rage Core: addons/rage_core/README.md
- Rage Toolkit: addons/rage_toolkit/README.md
- Tutoriales: addons/rage_toolkit/TUTORIAL*.md
- CLI: addons/rage_toolkit/CLI.md
Uso Rapido
- Habilitar Rage Core en Project Settings -> Plugins
- Crear res://game/game_kernel.gd que extienda GameKernel
- Registrar sistemas en el pipeline
- Jugar!
Ver los READMEs de cada addon para mas detalles.
Licencia
MIT License - Ver addons/rage_core/LICENSE y addons/rage_toolkit/LICENSE
Publicacion
Ambos addons estan preparados para publicarse en el Asset Library de Godot.
Ver:
- addons/rage_core/PUBLISHING.md
- addons/rage_toolkit/PUBLISHING.md
Layered 2D gameplay framework with mods, content packs, and deterministic replay system. Engine-agnostic core with Godot integration.
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Layered 2D gameplay framework with mods, content packs, and deterministic replay system. Engine-agnostic core with Godot integration.