Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
libffi bindings for Godot 4.1+- Allows opening native libraries and calling native functions- Custom ".ffilibrary" resource file for declaring which native library is used per platform/architecture- Supports builtin types such as `int` and `float`, pointer types such as `const char *` and struct types- Access struct fields by nameCheck out the project page for more information: https://github.com/gilzoide/cffi-gdextension
libffi bindings for Godot 4.1+
- Allows opening native libraries and calling native functions
- Custom ".ffilibrary" resource file for declaring which native library is used per platform/architecture
- Supports builtin types such as `int` and `float`, pointer types such as `const char *` and struct types
- Access struct fields by name
Check out the project page for more information: https://github.com/gilzoide/cffi-gdextension
Reviews
Quick Information
libffi bindings for Godot 4.1+- Allows opening native libraries and calling native functions- Custom ".ffilibrary" resource file for declaring which native library is used per platform/architecture- Supports builtin types such as `int` and `float`, pointer types such as `const char *` and struct types- Access struct fields by nameCheck out the project page for more information: https://github.com/gilzoide/cffi-gdextension