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CFFI GDExtension

An asset by gilzoide
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gilzoide
CFFI GDExtension

libffi bindings for Godot 4.1+- Allows opening native libraries and calling native functions- Custom ".ffilibrary" resource file for declaring which native library is used per platform/architecture- Supports builtin types such as `int` and `float`, pointer types such as `const char *` and struct types- Access struct fields by nameCheck out the project page for more information: https://github.com/gilzoide/cffi-gdextension

Supported Engine Version
4.1
Version String
0.2.0
License Version
Unlicense
Support Level
community
Modified Date
20 days ago
Git URL
Issue URL

libffi bindings for Godot 4.1+

- Allows opening native libraries and calling native functions
- Custom ".ffilibrary" resource file for declaring which native library is used per platform/architecture
- Supports builtin types such as `int` and `float`, pointer types such as `const char *` and struct types
- Access struct fields by name

Check out the project page for more information: https://github.com/gilzoide/cffi-gdextension

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Quick Information

0 ratings
CFFI GDExtension icon image
gilzoide
CFFI GDExtension

libffi bindings for Godot 4.1+- Allows opening native libraries and calling native functions- Custom ".ffilibrary" resource file for declaring which native library is used per platform/architecture- Supports builtin types such as `int` and `float`, pointer types such as `const char *` and struct types- Access struct fields by nameCheck out the project page for more information: https://github.com/gilzoide/cffi-gdextension

Supported Engine Version
4.1
Version String
0.2.0
License Version
Unlicense
Support Level
community
Modified Date
20 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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