Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
A post-import helper for Godot that automates cleanup and automatic assignment after importing scenes (e.g. from Blender). It uses tagged empties (IR-...) and custom properties to:- replace empties with scene instances- assign resources to properties- set multiple properties at once- attach scripts- add nodes to groups- or swap a node's type- (Optionally) prune unneeded Node3D elementsResult: No manual cleanup after every export from your DCC (like Blender), re-import in Godot, done.
A post-import helper for Godot that automates cleanup and automatic assignment after importing scenes (e.g. from Blender). It uses tagged empties (IR-...) and custom properties to:
- replace empties with scene instances
- assign resources to properties
- set multiple properties at once
- attach scripts
- add nodes to groups
- or swap a node's type
- (Optionally) prune unneeded Node3D elements
Result: No manual cleanup after every export from your DCC (like Blender), re-import in Godot, done.
Reviews
Quick Information
A post-import helper for Godot that automates cleanup and automatic assignment after importing scenes (e.g. from Blender). It uses tagged empties (IR-...) and custom properties to:- replace empties with scene instances- assign resources to properties- set multiple properties at once- attach scripts- add nodes to groups- or swap a node's type- (Optionally) prune unneeded Node3D elementsResult: No manual cleanup after every export from your DCC (like Blender), re-import in Godot, done.