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Inspector Interaction

An asset by Radivarig
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Radivarig
Inspector Interaction

Invokes a callback when inspector values have most likely changed.Tracks mouse clicks/drags and undo/redo actions in the inspector, which indicate the intention to change a property.

Supported Engine Version
4.2
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Godot Inspector Interaction

Invokes a callback when inspector values have most likely changed.

Made to bypass #87840 and several other issues.

Tracks mouse clicks/drags and undo/redo actions in the inspector, which indicate the intention to change a property.

Usage

Copy inspector_interaction into your res://addons/, enable under Project > Project Settings > Plugins.

func _enter_tree() -> void: InspectorInteraction.register(self, callback)
func _exit_tree() -> void: InspectorInteraction.unregister(self)
func callback() -> void: print('Inspector interaction on node: ', name)

Invokes a callback when inspector values have most likely changed.

Tracks mouse clicks/drags and undo/redo actions in the inspector, which indicate the intention to change a property.

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Quick Information

0 ratings
Inspector Interaction icon image
Radivarig
Inspector Interaction

Invokes a callback when inspector values have most likely changed.Tracks mouse clicks/drags and undo/redo actions in the inspector, which indicate the intention to change a property.

Supported Engine Version
4.2
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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