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Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Horror Survival Game Project (0.0.0.0)First Person Sandbox Hybrid Voxel Survival Game Project.Technology: Marching Cubes, Greedy Meshing, GDExtension.Languages: GLSL Shader, GDScript, C++Minimum requirement: NVIDIA GeForce GTX 1060 with Max-Q DesignProject Author: BoQscYear: 2025
Debug Module
Resource-based debug configuration system with saveable presets.
Usage
- Select a preset: In editor, assign a preset to
DebugManager.current_preset - Toggle at runtime: Modify
DebugManager.current_presetproperties - Create custom presets: Right-click
presets/→ New Resource → DebugPreset
Presets
default.tres- All OFF (production)terrain_inspection.tres- Yellow marker + material UIvegetation_debug.tres- Collision shapes visible
Files
debug_preset.gd- Resource class definitiondebug_manager.gd- Autoload that reads/applies presetspresets/- Saveable .tres preset files
Horror Survival Game Project (0.0.0.0)
First Person Sandbox Hybrid Voxel Survival Game Project.
Technology: Marching Cubes, Greedy Meshing, GDExtension.
Languages: GLSL Shader, GDScript, C++
Minimum requirement: NVIDIA GeForce GTX 1060 with Max-Q Design
Project Author: BoQsc
Year: 2025
Reviews
Quick Information
Horror Survival Game Project (0.0.0.0)First Person Sandbox Hybrid Voxel Survival Game Project.Technology: Marching Cubes, Greedy Meshing, GDExtension.Languages: GLSL Shader, GDScript, C++Minimum requirement: NVIDIA GeForce GTX 1060 with Max-Q DesignProject Author: BoQscYear: 2025