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TileCopy

An asset by 究极炸天大炮仗
The page banner background of a mountain and forest
TileCopy hero image

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TileCopy icon image
究极炸天大炮仗
TileCopy

## InstallationPlace `addons/tile_copy` in your project, then enable **Tile Copy & Terrain** under **Project > Project Settings > Plugins**.## UsageSelect tiles in an Atlas source in the TileSet editor. Action buttons will appear in the Inspector.- **Copy / Paste**: Copies `TileData` properties. When multiple tiles are selected, they are matched by relative coordinates.- **Setting**: Choose the tiles and properties to paste.- **Change Terrain**: Replaces the selected tiles' **From** terrain with the **To** terrain and updates valid edge and corner peering bits.Paste and Change Terrain support Undo / Redo.For questions or suggestions, contact: [email protected]

Supported Engine Version
4.3
Version String
v1.0.0
License Version
MIT
Support Level
community
Modified Date
12 hours ago
Git URL
Issue URL

## Installation

Place `addons/tile_copy` in your project, then enable **Tile Copy & Terrain** under **Project > Project Settings > Plugins**.

## Usage

Select tiles in an Atlas source in the TileSet editor. Action buttons will appear in the Inspector.

- **Copy / Paste**: Copies `TileData` properties. When multiple tiles are selected, they are matched by relative coordinates.
- **Setting**: Choose the tiles and properties to paste.
- **Change Terrain**: Replaces the selected tiles' **From** terrain with the **To** terrain and updates valid edge and corner peering bits.

Paste and Change Terrain support Undo / Redo.

For questions or suggestions, contact: [email protected]

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Quick Information

0 ratings
TileCopy icon image
究极炸天大炮仗
TileCopy

## InstallationPlace `addons/tile_copy` in your project, then enable **Tile Copy & Terrain** under **Project > Project Settings > Plugins**.## UsageSelect tiles in an Atlas source in the TileSet editor. Action buttons will appear in the Inspector.- **Copy / Paste**: Copies `TileData` properties. When multiple tiles are selected, they are matched by relative coordinates.- **Setting**: Choose the tiles and properties to paste.- **Change Terrain**: Replaces the selected tiles' **From** terrain with the **To** terrain and updates valid edge and corner peering bits.Paste and Change Terrain support Undo / Redo.For questions or suggestions, contact: [email protected]

Supported Engine Version
4.3
Version String
v1.0.0
License Version
MIT
Support Level
community
Modified Date
12 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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