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Hexagonal Grid Utils

An asset by Tacure
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Tacure
Hexagonal Grid Utils

Hexagonal grid utilities for Godot. Currently, it only provides two static functions: for flat and pointy top hexagons. These two functions can be used for grid snapping.Note: Debug visuals aren't included with this library.

Supported Engine Version
4.2
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Hex Grid Utils For Godot

Description

This library contains a set of utilities focused on hexagonal grids. Currently, it only provides two static functions that give a snap position on a hex grid given a position (e.g., mouse position).

Flat top hex grid: README Flat top Note: Debug visuals aren't included on this library.

Pointy top hex grid: README Pointy top Note: Debug visuals aren't included on this library.

Usage

Just download all the files, then drag and drop them into your project directory. We recommend adding the following classes to the "Autoload" scripts:

  • HexGridUtils (Class with static methods)

README Autoload

Authors

This library was developed by Tacure.

License

This library is distributed under the MIT license. Feel free to use it on any project.

Hexagonal grid utilities for Godot. Currently, it only provides two static functions: for flat and pointy top hexagons. These two functions can be used for grid snapping.

Note: Debug visuals aren't included with this library.

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Quick Information

0 ratings
Hexagonal Grid Utils icon image
Tacure
Hexagonal Grid Utils

Hexagonal grid utilities for Godot. Currently, it only provides two static functions: for flat and pointy top hexagons. These two functions can be used for grid snapping.Note: Debug visuals aren't included with this library.

Supported Engine Version
4.2
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

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