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FileSystem CaseCleaner for Godot

An asset by Arrison Caetano
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FileSystem CaseCleaner for Godot icon image
Arrison Caetano
FileSystem CaseCleaner for Godot

A powerful and user-friendly plugin for Godot Engine that allows you to rename folders and files directly within the FileSystem dock.Supports batch renaming with customizable casing styles including PascalCase and camelCase for both folders and files.Ideal for organizing your project assets consistently and efficiently without leaving the editor

Supported Engine Version
4.4
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
28 days ago
Git URL
Issue URL

🧼 Auto Rename Tool (CamelCase)

A lightweight Python tool that automatically renames files in a folder to camelCase format.

πŸ“¦ Features

  • Renames files like "my image_FINAL-01.tres" β†’ "myImageFinal01.tres".
  • Works with any file type: .png, .txt, .tres, etc.
  • Handles case-only renaming on Windows (e.g., OLA.txt β†’ ola.txt).
  • Can be run with Python or as a standalone .exe.
  • No third-party libraries required.

πŸš€ How to Use

Option 1: Run with Python

  1. Place auto_rename.py in the folder with the files you want to rename.

  2. Open a terminal and run:

    python auto_rename.py

Option 2: Run as .exe

  1. Build the executable with PyInstaller:

    pyinstaller --onefile auto_rename.py

  2. Go to the dist/ folder and copy auto_rename.exe to any directory.

  3. Double-click the .exe β€” it will rename files in the same folder automatically.

πŸ’‘ The script always renames files in the same folder it's located in, including subfolders.

πŸ›  Example

Before: My FINAL_image 01.TXT

After: myFinalImage01.txt

⚠ Notes

  • If the final filename already exists, the script skips the file to avoid overwriting.
  • The tool only changes filenames β€” file contents are not touched.
  • Cross-platform support (Windows/macOS/Linux). Temporary rename step helps bypass Windows limitations.

πŸ“ Folder Structure

auto_rename.py
README.txt
renametocamelcase.exe

A powerful and user-friendly plugin for Godot Engine that allows you to rename folders and files directly within the FileSystem dock.
Supports batch renaming with customizable casing styles including PascalCase and camelCase for both folders and files.

Ideal for organizing your project assets consistently and efficiently without leaving the editor

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Quick Information

0 ratings
FileSystem CaseCleaner for Godot icon image
Arrison Caetano
FileSystem CaseCleaner for Godot

A powerful and user-friendly plugin for Godot Engine that allows you to rename folders and files directly within the FileSystem dock.Supports batch renaming with customizable casing styles including PascalCase and camelCase for both folders and files.Ideal for organizing your project assets consistently and efficiently without leaving the editor

Supported Engine Version
4.4
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
28 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers