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Synapse: Graph-Based State Machine

An asset by gklompje
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gklompje
Synapse: Graph-Based State Machine

An extensible, graph-based state machine framework for Godot. Features a visual editor, composition-based behaviors, nested machines, and built-in persistence.Key Features: - Graph-based UI: Create and edit complex state transitions visually. - Composition-over-Inheritance: Extensible behavior framework for adding logic to states. - Decoupled Logic: Model state flow independently from the scene tree. - Visual Data Tracking: Track how data and signals flow through your machine at a glance. - Blackboard System: Share parameters easily between states and other game systems. - Built-in Persistence: Native saving and loading support. - Nesting: Sub-state machines for modular, reusable logic.Resources:- Documentation / Source / Demos: https://github.com/gklompje/godot-synapse

Supported Engine Version
4.6
Version String
0.1.0-alpha
License Version
MIT
Support Level
community
Modified Date
8 hours ago
Git URL
Issue URL

The scripts in this directory are placeholders, and their content is generated by the plugin when it runs inside Godot. Do not modify or delete these files, or the plugin may stop working.

An extensible, graph-based state machine framework for Godot. Features a visual editor, composition-based behaviors, nested machines, and built-in persistence.

Key Features:
- Graph-based UI: Create and edit complex state transitions visually.
- Composition-over-Inheritance: Extensible behavior framework for adding logic to states.
- Decoupled Logic: Model state flow independently from the scene tree.
- Visual Data Tracking: Track how data and signals flow through your machine at a glance.
- Blackboard System: Share parameters easily between states and other game systems.
- Built-in Persistence: Native saving and loading support.
- Nesting: Sub-state machines for modular, reusable logic.

Resources:
- Documentation / Source / Demos: https://github.com/gklompje/godot-synapse

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Quick Information

0 ratings
Synapse: Graph-Based State Machine icon image
gklompje
Synapse: Graph-Based State Machine

An extensible, graph-based state machine framework for Godot. Features a visual editor, composition-based behaviors, nested machines, and built-in persistence.Key Features: - Graph-based UI: Create and edit complex state transitions visually. - Composition-over-Inheritance: Extensible behavior framework for adding logic to states. - Decoupled Logic: Model state flow independently from the scene tree. - Visual Data Tracking: Track how data and signals flow through your machine at a glance. - Blackboard System: Share parameters easily between states and other game systems. - Built-in Persistence: Native saving and loading support. - Nesting: Sub-state machines for modular, reusable logic.Resources:- Documentation / Source / Demos: https://github.com/gklompje/godot-synapse

Supported Engine Version
4.6
Version String
0.1.0-alpha
License Version
MIT
Support Level
community
Modified Date
8 hours ago
Git URL
Issue URL

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