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SurfaceAnalyzer

An asset by BWolf
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SurfaceAnalyzer icon image
BWolf
SurfaceAnalyzer

A Godot 4.2+ plugin for identifying surface materials on complex 3D meshes via raycast.SurfaceAnalyzer maps a raycast face index to the material of the hit triangle using MeshDataTool. It works alongside a detailed ConcavePolygonShape3D for precise material detection

Supported Engine Version
4.2
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
7 hours ago
Git URL
Issue URL

A Godot 4.2+ plugin for identifying surface materials on complex 3D meshes via raycast.

SurfaceAnalyzer maps a raycast face index to the material of the hit triangle using MeshDataTool. It works alongside a detailed ConcavePolygonShape3D for precise material detection

Features

  • Returns the actually rendered material (get_active_material)
  • Returns the overridden material from MeshInstance3D (get_surface_override_material)
  • Works with multi-surface meshes

Requirements

  • Godot 4.2 or newer
  • The detailed collision shape must be generated from the visual mesh.
  • Jolt Physics: If using Jolt, enable physics/jolt/ray_cast/enable_face_index (requires godot-jolt 0.14.0 or newer).

Installation

  1. Copy the addon folder into your project's addons/ directory.
  2. Enable the plugin in Project Settings → Plugins. The Autoload will be registered automatically.

Usage

var material = SurfaceAnalyzer.get_active_material(collider, face_index)
if material:
    print(material.resource_path)

A Godot 4.2+ plugin for identifying surface materials on complex 3D meshes via raycast.

SurfaceAnalyzer maps a raycast face index to the material of the hit triangle using MeshDataTool. It works alongside a detailed ConcavePolygonShape3D for precise material detection

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Quick Information

0 ratings
SurfaceAnalyzer icon image
BWolf
SurfaceAnalyzer

A Godot 4.2+ plugin for identifying surface materials on complex 3D meshes via raycast.SurfaceAnalyzer maps a raycast face index to the material of the hit triangle using MeshDataTool. It works alongside a detailed ConcavePolygonShape3D for precise material detection

Supported Engine Version
4.2
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
7 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers