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Quick Information

This plugin aims to help users when creating a new project. Instead of manually adding all the action and button events to the Input Map screen; this plugin allows users to save/load premade mappings. Presets are saved as `.godot` files which makes sharing also quick and simple.

Input Mapper Preset Loader
A Godot editor plugin that allows users to save/load premade input mappings
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Video Tutorial · Latest Relase · Report Bug · Request Feature
Table of Contents
About The Project

This plugin aims to help users when creating a new project. Instead of manually adding all the action and button events to the Input Map screen; this plugin allows users to save/load premade mappings. Presets are saved as .godot
files which makes sharing also quick and simple.
Built With
Usage
To use the plugin, you must download the source code, and put it in a your projects addon
folder. Once that is done, restart your editor and then:
- Open Project Settings Window
- Navigate to the plugin tab
- Make sure to enable this plugin
- Restart the editor
Contributing
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
License
Distributed under the MIT License. See LICENSE
for more information.
Contact
Elad Karni - Main Website
Project Link: https://github.com/EladKarni/InputMapperPresetLoader
Acknowledgements
This plugin aims to help users when creating a new project. Instead of manually adding all the action and button events to the Input Map screen; this plugin allows users to save/load premade mappings. Presets are saved as `.godot` files which makes sharing also quick and simple.
Reviews
Quick Information

This plugin aims to help users when creating a new project. Instead of manually adding all the action and button events to the Input Map screen; this plugin allows users to save/load premade mappings. Presets are saved as `.godot` files which makes sharing also quick and simple.