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Deep RayCast3D C++

An asset by Saulo de Souza
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Saulo de Souza
Deep RayCast3D C++

DeepRayCast3D is a powerful plugin for Godot Engine 4x that allows you to perform deep raycasts, passing through multiple objects in a straight line and recording all collisions along the way.It is ideal for shooting systems, obstacle detection, chain interactions, laser effects, and much more. Now in C++ for higher performance, but if you want an easier installation, install DeepRayCast3D in gdscript here: https://godotengine.org/asset-library/asset/4464

Supported Engine Version
4.5
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
1 day ago
Git URL
Issue URL

DeepRayCast3D is a powerful plugin for Godot Engine 4x that allows you to perform deep raycasts, passing through multiple objects in a straight line and recording all collisions along the way.
It is ideal for shooting systems, obstacle detection, chain interactions, laser effects, and much more. Now in C++ for higher performance, but if you want an easier installation, install DeepRayCast3D in gdscript here: https://godotengine.org/asset-library/asset/4464

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Quick Information

0 ratings
Deep RayCast3D C++ icon image
Saulo de Souza
Deep RayCast3D C++

DeepRayCast3D is a powerful plugin for Godot Engine 4x that allows you to perform deep raycasts, passing through multiple objects in a straight line and recording all collisions along the way.It is ideal for shooting systems, obstacle detection, chain interactions, laser effects, and much more. Now in C++ for higher performance, but if you want an easier installation, install DeepRayCast3D in gdscript here: https://godotengine.org/asset-library/asset/4464

Supported Engine Version
4.5
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
1 day ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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