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Quick Information
A Godot 4 editor plugin that talks to local ACP (Agent Client Protocol) adapters β Claude and Codex run as stdio subprocesses, the editor is the client. No HTTP bridge.This plugin makes the editor itself the chat surface: attach scene nodes, FileSystem files, or pasted screenshots as context; the agent edits your project in place. No copy-paste between a separate chat app and the editor.
Cover art inspired by Agent 47.
Agent Godette
v0.3.1
Per-session model, mode, and reasoning β switch model, reasoning effort, and permission mode per thread, right from the composer bar.
Plan Β· Queue Β· SceneTree focus β the agent's TodoWrite plan collapses above the composer, queued follow-up prompts stack underneath it, and any node you've selected in the SceneTree auto-attaches as implicit context on send.
What it is
A Godot 4 editor plugin that talks to local ACP (Agent Client Protocol) adapters β Claude and Codex run as stdio subprocesses, the editor is the client. No HTTP bridge.
What it solves
Godot had no in-editor agent. This plugin makes the editor itself the chat surface: attach scene nodes, FileSystem files, or pasted screenshots as context; the agent edits your project in place. No copy-paste between a separate chat app and the editor.
Credits
Standing on Zed's shoulders β the ACP transport and most of the UX (plan / queue drawers, composer chips, transcript persistence, tool-call rendering) are modeled directly on Zed's external-agent implementation.
A Godot 4 editor plugin that talks to local ACP (Agent Client Protocol) adapters β Claude and Codex run as stdio subprocesses, the editor is the client. No HTTP bridge.
This plugin makes the editor itself the chat surface: attach scene nodes, FileSystem files, or pasted screenshots as context; the agent edits your project in place. No copy-paste between a separate chat app and the editor.
Reviews
Quick Information
A Godot 4 editor plugin that talks to local ACP (Agent Client Protocol) adapters β Claude and Codex run as stdio subprocesses, the editor is the client. No HTTP bridge.This plugin makes the editor itself the chat surface: attach scene nodes, FileSystem files, or pasted screenshots as context; the agent edits your project in place. No copy-paste between a separate chat app and the editor.