Check out our latest project ✨ OpenChapter.io: free ebooks the way its meant to be 📖

BigNumber

An asset by shoyguer
The page banner background of a mountain and forest
BigNumber hero image

Quick Information

0 ratings
BigNumber icon image
shoyguer
BigNumber

A high-performance Big Number library for Godot games. Perfect for idle / incremental games, or any project where you need numbers exceeding the limits of standard integer and float types.Managing massive numbers in games can be performance-heavy and complex. This plugin provides you with:- **Infinite Scaling**: Capable of handling numbers much larger than `float` or `int64`.- **High Performance**: Written in C++ to be significantly faster than GDScript implementations.- **Rich Formatting**: Built-in support for multiple notation styles: - Scientific (1.23e45) - AA Notation (aa, ab, ac...) - Metric Symbols (k, M, B, T...) - Metric Names (kilo, mega, giga...)- **Easy-to-use API**: Methods similar to standard arithmetic operations.This is a GDExtension plugin, built with performance in mind.Visit the repository for more information:https://github.com/shoyguer/big-numberRead the documentation for class reference, and code examples:https://github.com/shoyguer/big-number/wiki

Supported Engine Version
4.5
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
12 hours ago
Git URL
Issue URL

A high-performance Big Number library for Godot games. Perfect for idle / incremental games, or any project where you need numbers exceeding the limits of standard integer and float types.

Managing massive numbers in games can be performance-heavy and complex. This plugin provides you with:
- **Infinite Scaling**: Capable of handling numbers much larger than `float` or `int64`.
- **High Performance**: Written in C++ to be significantly faster than GDScript implementations.
- **Rich Formatting**: Built-in support for multiple notation styles:
- Scientific (1.23e45)
- AA Notation (aa, ab, ac...)
- Metric Symbols (k, M, B, T...)
- Metric Names (kilo, mega, giga...)
- **Easy-to-use API**: Methods similar to standard arithmetic operations.

This is a GDExtension plugin, built with performance in mind.

Visit the repository for more information:
https://github.com/shoyguer/big-number

Read the documentation for class reference, and code examples:
https://github.com/shoyguer/big-number/wiki

Reviews

0 ratings

Your Rating

Headline must be at least 3 characters but not more than 50
Review must be at least 5 characters but not more than 500
Please sign in to add a review

Quick Information

0 ratings
BigNumber icon image
shoyguer
BigNumber

A high-performance Big Number library for Godot games. Perfect for idle / incremental games, or any project where you need numbers exceeding the limits of standard integer and float types.Managing massive numbers in games can be performance-heavy and complex. This plugin provides you with:- **Infinite Scaling**: Capable of handling numbers much larger than `float` or `int64`.- **High Performance**: Written in C++ to be significantly faster than GDScript implementations.- **Rich Formatting**: Built-in support for multiple notation styles: - Scientific (1.23e45) - AA Notation (aa, ab, ac...) - Metric Symbols (k, M, B, T...) - Metric Names (kilo, mega, giga...)- **Easy-to-use API**: Methods similar to standard arithmetic operations.This is a GDExtension plugin, built with performance in mind.Visit the repository for more information:https://github.com/shoyguer/big-numberRead the documentation for class reference, and code examples:https://github.com/shoyguer/big-number/wiki

Supported Engine Version
4.5
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
12 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers