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Custom Controls Menu

An asset by keolai
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Quick Information

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Custom Controls Menu icon image
keolai
Custom Controls Menu

Basic Menu to allow players to alter their controls during runtime.

Supported Engine Version
4.5
Version String
1.0
License Version
GPLv3
Support Level
community
Modified Date
13 hours ago
Git URL
Issue URL

Godot Custom Controls Menu

A basic menu to allow players to change game controls during runtime.

Installation and Use
Download the files and add them into your godot project. Add your controls to the input map in your project settings with names (preferably in snake case) you want the player to see. The menu will use the input map to auto-populate the itself. Drag the control_settings scene into any scenes where you want to allow players to change their controls.

Note
This asset does not have a disk saving functionality, meaning that any changes to the input map are limited to the current instance of the game. Disk saving functionality could be added to the save_new_controls() function in scripts/settings.gd. This asset has also only been tested with keyboard and mouse, modifications may need to be made for use with controlers.

Basic Menu to allow players to alter their controls during runtime.

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Quick Information

0 ratings
Custom Controls Menu icon image
keolai
Custom Controls Menu

Basic Menu to allow players to alter their controls during runtime.

Supported Engine Version
4.5
Version String
1.0
License Version
GPLv3
Support Level
community
Modified Date
13 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers