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Android Connection State Plugin

An asset by cengiz-pz
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cengiz-pz
Android Connection State Plugin

A Godot plugin that provides a unified GDScript interface for getting information on mobile device connections such as WIFI, cellular, ethernet, bluetooth, and VPN on the Android platform.Installation Steps:- delete any previous versions of the plugin- click `Download` button- on the installation dialog... -> keep `Change Install Folder` setting pointing to your project's root directory -> keep `Ignore asset root` checkbox checked -> click `Install` button- enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor- for usage info, see https://github.com/cengiz-pz/godot-android-admob-plugin/blob/main/README.md

Supported Engine Version
4.5
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
21 hours ago
Git URL
Issue URL

A Godot plugin that provides a unified GDScript interface for getting information on mobile device connections such as WIFI, cellular, ethernet, bluetooth, and VPN on the Android platform.

Installation Steps:
- delete any previous versions of the plugin
- click `Download` button
- on the installation dialog...
-> keep `Change Install Folder` setting pointing to your project's root directory
-> keep `Ignore asset root` checkbox checked
-> click `Install` button
- enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor
- for usage info, see https://github.com/cengiz-pz/godot-android-admob-plugin/blob/main/README.md

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Quick Information

0 ratings
Android Connection State Plugin icon image
cengiz-pz
Android Connection State Plugin

A Godot plugin that provides a unified GDScript interface for getting information on mobile device connections such as WIFI, cellular, ethernet, bluetooth, and VPN on the Android platform.Installation Steps:- delete any previous versions of the plugin- click `Download` button- on the installation dialog... -> keep `Change Install Folder` setting pointing to your project's root directory -> keep `Ignore asset root` checkbox checked -> click `Install` button- enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor- for usage info, see https://github.com/cengiz-pz/godot-android-admob-plugin/blob/main/README.md

Supported Engine Version
4.5
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
21 hours ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Browse assets directly from Godot

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Created by developers for developers