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Window Management Demo

An asset by Godot Engine
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Godot Engine
Window Management Demo

A demo showing the various window management features available through the DisplayServer singleton.- Moving the window.- Making it resizeable / nonresizeable and setting its size.- Minimizing and maximizing.- Moving the window around.- Making the window transparent.- Capturing, hiding or confining the mouse.- Getting various information about the screens, including DPI and refresh rate.Language: GDScriptRenderer: Compatbility

Supported Engine Version
4.2
Version String
4.2-31d1c0c
License Version
MIT
Support Level
featured
Modified Date
1 year ago
Git URL
Issue URL

Window Management

A demo showing the various window management features available through DisplayServer.

  • Moving the window.
  • Making it resizeable / nonresizeable and setting its size.
  • Minimizing and maximizing.
  • Moving the window around.
  • Making the window transparent.
  • Capturing, hiding or confining the mouse.
  • Getting various information about the screens, including DPI and refresh rate.

Language: GDScript

Renderer: Compatbility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/145

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README Screenshot

A demo showing the various window management features available through the DisplayServer singleton.

- Moving the window.
- Making it resizeable / nonresizeable and setting its size.
- Minimizing and maximizing.
- Moving the window around.
- Making the window transparent.
- Capturing, hiding or confining the mouse.
- Getting various information about the screens, including DPI and refresh rate.

Language: GDScript

Renderer: Compatbility

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Quick Information

0 ratings
Window Management Demo icon image
Godot Engine
Window Management Demo

A demo showing the various window management features available through the DisplayServer singleton.- Moving the window.- Making it resizeable / nonresizeable and setting its size.- Minimizing and maximizing.- Moving the window around.- Making the window transparent.- Capturing, hiding or confining the mouse.- Getting various information about the screens, including DPI and refresh rate.Language: GDScriptRenderer: Compatbility

Supported Engine Version
4.2
Version String
4.2-31d1c0c
License Version
MIT
Support Level
featured
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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