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Quick Information
GStorage for Godot 4
Lightweight key-value storage system for Godot, inspired by UserDefaults in Swift.
Supported Engine Version
4.4
Version String
1.2.1
License Version
MIT
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL
GStorage for Godot 4
🚀 Lightweight key-value storage system for Godot, inspired by UserDefaults in Swift
🔥 Features
✅ Fast read/write operations
✅ Automatic file storage in user://
✅ Easy API with per-container initialization
📌 Installation
- Download via Godot Asset Library (coming soon)
- Or install manually:
- Clone this repository or download it as a ZIP.
- Move the
addons/gstorage/folder to your Godot project. - Enable the plugin in
Project Settings -> Plugins.
🎮 Usage Example
var storage = GStorage.create("settings")
# Store values
storage.set_value("music_volume", 0.8)
storage.set_value("username", "Player123")
# Read values
var volume = storage.get_value("music_volume", 1.0) # where 1.0 is the default value
var username = storage.get_value("username", "Guest")
# Remove values
storage.remove_value("username")
# Clear values
storage.clear()
Lightweight key-value storage system for Godot, inspired by UserDefaults in Swift.
Reviews
Quick Information
GStorage for Godot 4
Lightweight key-value storage system for Godot, inspired by UserDefaults in Swift.
Supported Engine Version
4.4
Version String
1.2.1
License Version
MIT
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL