Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
This is the Godot part of Goblend. Check the documentation at https://goblend.dev for the Blender part of Goblend.Goblend is an import/export pipeline that allows you to export your Blender scenes into Godot with a click of a button. Its features include:- Bake materials automatically to textures (if needed), for direct use in Godot- Export nested scenes correctly by instantiating child scenes in Godot- Fine-grained control over how materials and other resources are exported- Collisions (primitive and/or convex) directly inside of Blender- Converting basic Blender shaders directly to Godot shader code- Correct lighting by extracting information from existing Godot scenes- Basic support for material animations- High customizability by defining default settings with a config file- More settings like transparency mode, cull mode, or groups to set in Blender- Including existing Godot scenes in the exported sceneCheck the setup section of the documentation (https://goblend.dev/docs/installation#setup) for installation instructions.
This is the Godot part of Goblend. Check the documentation at https://goblend.dev for the Blender part of Goblend.
Goblend is an import/export pipeline that allows you to export your Blender scenes into Godot with a click of a button. Its features include:
- Bake materials automatically to textures (if needed), for direct use in Godot
- Export nested scenes correctly by instantiating child scenes in Godot
- Fine-grained control over how materials and other resources are exported
- Collisions (primitive and/or convex) directly inside of Blender
- Converting basic Blender shaders directly to Godot shader code
- Correct lighting by extracting information from existing Godot scenes
- Basic support for material animations
- High customizability by defining default settings with a config file
- More settings like transparency mode, cull mode, or groups to set in Blender
- Including existing Godot scenes in the exported scene
Check the setup section of the documentation (https://goblend.dev/docs/installation#setup) for installation instructions.
Reviews
Quick Information
This is the Godot part of Goblend. Check the documentation at https://goblend.dev for the Blender part of Goblend.Goblend is an import/export pipeline that allows you to export your Blender scenes into Godot with a click of a button. Its features include:- Bake materials automatically to textures (if needed), for direct use in Godot- Export nested scenes correctly by instantiating child scenes in Godot- Fine-grained control over how materials and other resources are exported- Collisions (primitive and/or convex) directly inside of Blender- Converting basic Blender shaders directly to Godot shader code- Correct lighting by extracting information from existing Godot scenes- Basic support for material animations- High customizability by defining default settings with a config file- More settings like transparency mode, cull mode, or groups to set in Blender- Including existing Godot scenes in the exported sceneCheck the setup section of the documentation (https://goblend.dev/docs/installation#setup) for installation instructions.