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Quick Information
A simple Inspector plugin that eliminates the need to hard-code Vector2i patterns. Instead of typing coordinates, you can 'paint' onto a grid of CheckBox nodes—clicking or dragging to toggle cells. Ideal for designing tile-based attack patterns, RE4-like inventory shapes, or any coordinate-based data visually.
PatternField2D
A simple Inspector plugin that eliminates the need to hard-code Vector2i patterns. Instead of typing coordinates, you can 'paint' onto a grid of CheckBox nodes—clicking or dragging to toggle cells. Ideal for designing tile-based attack patterns, RE4-like inventory shapes, or any coordinate-based data visually.
Usage
- Create a new PatternField2D resource in the FileSystem or through an exported variable.
- Click and drag through the cells you want to activate.
- Ctrl-click and drag to disable cells.
A simple Inspector plugin that eliminates the need to hard-code Vector2i patterns. Instead of typing coordinates, you can 'paint' onto a grid of CheckBox nodes—clicking or dragging to toggle cells. Ideal for designing tile-based attack patterns, RE4-like inventory shapes, or any coordinate-based data visually.
Reviews
Quick Information
A simple Inspector plugin that eliminates the need to hard-code Vector2i patterns. Instead of typing coordinates, you can 'paint' onto a grid of CheckBox nodes—clicking or dragging to toggle cells. Ideal for designing tile-based attack patterns, RE4-like inventory shapes, or any coordinate-based data visually.