Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
A File system context menu which allows exporting a scene with disparate resources as an addon with localized resources.It ignores resources already located in "res://addons".Can handle transitive resource dependencies such as:Scene -> Control Node -> Theme -> Fontand Scene -> Node -> Script -> Base Script -> Base Script...
JG Asset Packer
A Godot Editor Plugin to provide filesystem and scenetree contextual menus which non-destructively collect assets together and package them as an addon.
Activate the plugin, right click on a '.tscn' file in the filesystem menu in Godot, and select 'export as addon'.
Alternatively, 'bundle as addon' will create a '.tscn' where all resources are built-in.
Written on Godot 4.6.1.stable.
If you run into issues, tell me on github.
A File system context menu which allows exporting a scene with disparate resources as an addon with localized resources.
It ignores resources already located in "res://addons".
Can handle transitive resource dependencies such as:
Scene -> Control Node -> Theme -> Font
and
Scene -> Node -> Script -> Base Script -> Base Script...
Reviews
Quick Information
A File system context menu which allows exporting a scene with disparate resources as an addon with localized resources.It ignores resources already located in "res://addons".Can handle transitive resource dependencies such as:Scene -> Control Node -> Theme -> Fontand Scene -> Node -> Script -> Base Script -> Base Script...